Using the spatial theory of voting, this paper describes an institutional structure where there are two branches of the government: the executive, elected by plurality rule, and the legislative elected by proportional rule. The resulting policy outcome is described through a compromise between these two branches. The parties announce their position on a policy issue and then voters vote. We prove the uniqueness of Nash equilibrium in the subgame, where the election of the president is known. Moreover, this equilibrium can be obtained by the process of iterated elimination of dominated strategies. We then solve the whole game by backward induction. Furthermore, the policy outcome at equilibrium of the two-stage game is the same of the simult...
We unify and extend much of the literature on probabilistic voting in two-candidate elections. We gi...
We present a model where a society elects candidates belonging to two parties to a national parliame...
This paper studies the dominance-solvability (by iterated deletion of weakly dominated strategies) o...
This paper extends the spatial theory of voting to the case in which policy choices depend upon the ...
In this paper we show that in a simple spatial model where the government is chosen under strict pro...
We suggest a new model for strategic voting based on local dominance, where voters consider a set of...
It is well known that no reasonable voting rule is strategyproof. Moreover, the common Plurality rul...
We examine a legislative voting game where decisions are being made over both ideological and distri...
Preliminary. Please do not cite. This paper provides a theory of a parliamentary government system w...
Early results on the emptiness of the core and the majority-rule-chaos results led to the recognitio...
This paper provides a game-theoretic model of probabilistic voting and then examines the incentives ...
We propose a general model of repeated elections. In each period, a challenger is chosen from the el...
We present a model where a society elects a parliament by voting for candidates belonging to two par...
This paper studies the dominance-solvability (by iterated deletion of weakly dominated strategies) o...
We use a game-theoretical model and results from laboratory experiments to study the process by whic...
We unify and extend much of the literature on probabilistic voting in two-candidate elections. We gi...
We present a model where a society elects candidates belonging to two parties to a national parliame...
This paper studies the dominance-solvability (by iterated deletion of weakly dominated strategies) o...
This paper extends the spatial theory of voting to the case in which policy choices depend upon the ...
In this paper we show that in a simple spatial model where the government is chosen under strict pro...
We suggest a new model for strategic voting based on local dominance, where voters consider a set of...
It is well known that no reasonable voting rule is strategyproof. Moreover, the common Plurality rul...
We examine a legislative voting game where decisions are being made over both ideological and distri...
Preliminary. Please do not cite. This paper provides a theory of a parliamentary government system w...
Early results on the emptiness of the core and the majority-rule-chaos results led to the recognitio...
This paper provides a game-theoretic model of probabilistic voting and then examines the incentives ...
We propose a general model of repeated elections. In each period, a challenger is chosen from the el...
We present a model where a society elects a parliament by voting for candidates belonging to two par...
This paper studies the dominance-solvability (by iterated deletion of weakly dominated strategies) o...
We use a game-theoretical model and results from laboratory experiments to study the process by whic...
We unify and extend much of the literature on probabilistic voting in two-candidate elections. We gi...
We present a model where a society elects candidates belonging to two parties to a national parliame...
This paper studies the dominance-solvability (by iterated deletion of weakly dominated strategies) o...