Subjective experience of human control over remote, artificial, or virtual limbs has traditionally been investigated from two separate angles: presence research originates from teleoperation, aiming to capture to what extent the user feels like actually being in the remote or virtual environment. Embodiment captures to what extent a virtual or artificial limb is perceived as one's own limb. Unfortunately, the two research fields have not interacted much. This survey intends to provide a coherent overview of the literature at the intersection of these two fields to further that interaction. Two rounds of systematic research in topic-related data bases resulted in 414 related articles, 14 of which satisfy the deliberately strict inclusion cri...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
In teleoperations, robots are generally used because related tasks are too dangerous, uncomfortable ...
Subjective experience of human control over remote, artificial, or virtual limbs has traditionally b...
Although decades of scholarship have attempted to classify and measure many diverse experiences of p...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceThe sense of embodiment refers to the sensations of being inside, having, and ...
International audienceThe sense of embodiment refers to the sensations of being inside, having, and ...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceThe sense of embodiment refers to the sensations of being inside, having, and ...
Abstract We propose augmenting immersive telepresence by adding a virtual body, representing the us...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
In teleoperations, robots are generally used because related tasks are too dangerous, uncomfortable ...
Subjective experience of human control over remote, artificial, or virtual limbs has traditionally b...
Although decades of scholarship have attempted to classify and measure many diverse experiences of p...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceThe sense of embodiment refers to the sensations of being inside, having, and ...
International audienceThe sense of embodiment refers to the sensations of being inside, having, and ...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceThe sense of embodiment refers to the sensations of being inside, having, and ...
Abstract We propose augmenting immersive telepresence by adding a virtual body, representing the us...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
International audienceIn Virtual Reality (VR), the Sense of Embodiment (SoE) corresponds to the feel...
In teleoperations, robots are generally used because related tasks are too dangerous, uncomfortable ...