In finite games subgame perfect equilibria are precisely those that are obtained by a backwards induction procedure. In large extensive form games with perfect information this equivalence does not hold: Strategy combinations fulfilling the backwards induction criterion may not be subgame perfect in general. The full equivalence is restored only under additional (topological) assumptions. This equivalence is in the form of a one-shot deviation principle for large games, which requires lower semi-continuous preferences. As corollaries we obtain one-shot deviation principles for particular classes of games, when each player moves only finitely often or when preferences are representable by payoff functions that are continuous at infinity. (C)...
Abstract. Forward induction is the notion that players in a game assume, even when con-fronted with ...
Sequential game and Nash equilibrium are basic key concepts in gametheory. In 1953, Kuhn showed that...
We present an epistemic model for games with perfect information in which players, upon observing an...
Backward Induction is a fundamental concept in game theory. As an algorithm, it can only be used to ...
Tassos Patokos, 'The Concept of Subgame Perfection –Some Discontents', International Journal of Math...
I introduce axiomatically infinite sequential games that extend Kuhn’s classical framework. Infinite...
A choice function is backwards-induction rationalizable if there exists a finite perfect-information...
The analysis of the replicator dynamic in generic perfect information games yields the following res...
The backward induction (or subgame-perfect) equilibrium of a perfect information game is shown to be...
ABSTRACT. We analyse epistemic conditions for the backwards induction play in games of perfect infor...
How to establish the existence of subgame perfect equilibrium (SPE) in bargaining models if no stati...
Abstract: "In this paper we isolate a particular refinement of the notion of Nash equilibrium that i...
A player's pure strategy is called relevant for an outcome of a game in extensive form with perfect ...
We present a method of backward induction for computing approximate subgame perfect Nash equilibria ...
Backward induction has been the standard method of solving finite extensive-form games with perfect ...
Abstract. Forward induction is the notion that players in a game assume, even when con-fronted with ...
Sequential game and Nash equilibrium are basic key concepts in gametheory. In 1953, Kuhn showed that...
We present an epistemic model for games with perfect information in which players, upon observing an...
Backward Induction is a fundamental concept in game theory. As an algorithm, it can only be used to ...
Tassos Patokos, 'The Concept of Subgame Perfection –Some Discontents', International Journal of Math...
I introduce axiomatically infinite sequential games that extend Kuhn’s classical framework. Infinite...
A choice function is backwards-induction rationalizable if there exists a finite perfect-information...
The analysis of the replicator dynamic in generic perfect information games yields the following res...
The backward induction (or subgame-perfect) equilibrium of a perfect information game is shown to be...
ABSTRACT. We analyse epistemic conditions for the backwards induction play in games of perfect infor...
How to establish the existence of subgame perfect equilibrium (SPE) in bargaining models if no stati...
Abstract: "In this paper we isolate a particular refinement of the notion of Nash equilibrium that i...
A player's pure strategy is called relevant for an outcome of a game in extensive form with perfect ...
We present a method of backward induction for computing approximate subgame perfect Nash equilibria ...
Backward induction has been the standard method of solving finite extensive-form games with perfect ...
Abstract. Forward induction is the notion that players in a game assume, even when con-fronted with ...
Sequential game and Nash equilibrium are basic key concepts in gametheory. In 1953, Kuhn showed that...
We present an epistemic model for games with perfect information in which players, upon observing an...