In the modern era, computers are an integral part of our lives. Few decades back, when computers were novelty, we used to communicate with computers with teletype interfaces and it used to be a specialist's job to do so. With the advancement of computers, there has been many advancements in the way of how we communicate with the computer. Billions of people have access to personal computers today. Most interact primarily with hand based external devices like keyboard and mouse. With computers becoming a part of our daily lives, new interfaces of communication such as gesture-based interface, speech-based interface, virtual reality etc. are being researched. Gaze is such a novel input modality. In this thesis we are comparing the efficiency ...
Context. Eye tracking technology has been applied to video games, mainly, as an offline analysis too...
In this work we investigate the effects of switching from mouse cursor control to gaze-based control...
It is still unknown whether the very application of gaze for interaction has effects on cognitive st...
In the modern era, computers are an integral part of our lives. Few decades back, when computers wer...
Presented to the 11th Annual Symposium on Graduate Research and Scholarly Projects (GRASP) held at ...
Koesling H, Zöllner M, Sichelschmidt L, Ritter H. With a flick of the eye: Assessing gaze-controlled...
Background. Although a growing market, most of the commercially available gamestoday that features e...
Background. Although a growing market, most of the commercially available gamestoday that features e...
The current study was carried out to investigate users’ preferences for different input modalities (...
The current study was carried out to investigate users’ preferences for different input modalities (...
Click on the DOI link to access the article (may not be free).Alternative input devices to the compu...
We present the results of an investigation into gaze-based interaction techniques with on-line virtu...
The fundamental problem for designing a gaze-based human-computer interaction is related to developm...
Over the last decades, gaze input appeared to provide an easy to use and less demanding human-comput...
Computer Science: CS 6456 User Interface SoftwareThis paper considers the application of eye movemen...
Context. Eye tracking technology has been applied to video games, mainly, as an offline analysis too...
In this work we investigate the effects of switching from mouse cursor control to gaze-based control...
It is still unknown whether the very application of gaze for interaction has effects on cognitive st...
In the modern era, computers are an integral part of our lives. Few decades back, when computers wer...
Presented to the 11th Annual Symposium on Graduate Research and Scholarly Projects (GRASP) held at ...
Koesling H, Zöllner M, Sichelschmidt L, Ritter H. With a flick of the eye: Assessing gaze-controlled...
Background. Although a growing market, most of the commercially available gamestoday that features e...
Background. Although a growing market, most of the commercially available gamestoday that features e...
The current study was carried out to investigate users’ preferences for different input modalities (...
The current study was carried out to investigate users’ preferences for different input modalities (...
Click on the DOI link to access the article (may not be free).Alternative input devices to the compu...
We present the results of an investigation into gaze-based interaction techniques with on-line virtu...
The fundamental problem for designing a gaze-based human-computer interaction is related to developm...
Over the last decades, gaze input appeared to provide an easy to use and less demanding human-comput...
Computer Science: CS 6456 User Interface SoftwareThis paper considers the application of eye movemen...
Context. Eye tracking technology has been applied to video games, mainly, as an offline analysis too...
In this work we investigate the effects of switching from mouse cursor control to gaze-based control...
It is still unknown whether the very application of gaze for interaction has effects on cognitive st...