In this work we investigate the effects of switching from mouse cursor control to gaze-based control in a computerized divided attention game. We conducted experiments with nine participants performing a task that requires continuous focused concentration and frequent shifts of attention. Despite carefully controlling experimental and design aspects, the performance of subjects was considerably impaired when using gaze-based control. The participants were experienced users of the mouse control version of the task, we adjusted the difficulty to the more demanding conditions and selected the parameters of gaze input based on previous research findings. In contrast to our assumptions, experienced users could not get used to gaze-based control ...
User input to desktop and laptop computers is largely via the keyboard, pointing devices such as a m...
Observers tend to respond more quickly to peripheral stimuli that are being gazed at by a centrally ...
Human-machine interfaces can be enhanced by incorporating knowledge of the user's current point of r...
In this work we investigate the effects of switching from mouse cursor control to gaze-based control...
The last twenty years have seen the development of gaze-controlled computer interfaces for augmentat...
It is still unknown whether the very application of gaze for interaction has effects on cognitive st...
The last twenty years have seen the development of gaze-controlled computer interfaces for augmentat...
In gaze controlled computer interfaces the dwell time is often used as selection criterion. But this...
The fascination of gaze control Controlling computers by gaze is a fascinating under-taking, for use...
Despite its potential gaze interaction is still not a widely-used interaction concept. Major drawbac...
Koesling H, Zöllner M, Sichelschmidt L, Ritter H. With a flick of the eye: Assessing gaze-controlled...
In the modern era, computers are an integral part of our lives. Few decades back, when computers wer...
Tracking the gaze of a person has been possible for several decades. Until recently, it was mostly d...
We present the results of an investigation into gaze-based interaction techniques with on-line virtu...
Abstract—We analyzed cursor control trace with respect to three cursor control methods: eye-gaze, ha...
User input to desktop and laptop computers is largely via the keyboard, pointing devices such as a m...
Observers tend to respond more quickly to peripheral stimuli that are being gazed at by a centrally ...
Human-machine interfaces can be enhanced by incorporating knowledge of the user's current point of r...
In this work we investigate the effects of switching from mouse cursor control to gaze-based control...
The last twenty years have seen the development of gaze-controlled computer interfaces for augmentat...
It is still unknown whether the very application of gaze for interaction has effects on cognitive st...
The last twenty years have seen the development of gaze-controlled computer interfaces for augmentat...
In gaze controlled computer interfaces the dwell time is often used as selection criterion. But this...
The fascination of gaze control Controlling computers by gaze is a fascinating under-taking, for use...
Despite its potential gaze interaction is still not a widely-used interaction concept. Major drawbac...
Koesling H, Zöllner M, Sichelschmidt L, Ritter H. With a flick of the eye: Assessing gaze-controlled...
In the modern era, computers are an integral part of our lives. Few decades back, when computers wer...
Tracking the gaze of a person has been possible for several decades. Until recently, it was mostly d...
We present the results of an investigation into gaze-based interaction techniques with on-line virtu...
Abstract—We analyzed cursor control trace with respect to three cursor control methods: eye-gaze, ha...
User input to desktop and laptop computers is largely via the keyboard, pointing devices such as a m...
Observers tend to respond more quickly to peripheral stimuli that are being gazed at by a centrally ...
Human-machine interfaces can be enhanced by incorporating knowledge of the user's current point of r...