International audienceWhile payoff-based learning models are almost exclusively devised for finite action games, where players can test every action, it is harder to design such learning processes for continuous games. We construct a stochastic learning rule, designed for games with continuous action sets, which requires no sophistication from the players and is simple to implement: players update their actions according to variations in own payoff between current and previous action. We then analyze its behavior in several classes of continuous games and show that convergence to a stable Nash equilibrium is guaranteed in all games with strategic complements as well as in concave games, while convergence to Nash occurs in all locally ordina...
International audienceThis paper examines the equilibrium convergence properties of no-regret learni...
ADInternational audienceConsider a two-player normal-form game repeated over time. We introduce an a...
In this paper, we provide a theoretical prediction of the way in which adaptive players behave in th...
International audienceWhile payoff-based learning models are almost exclusively devised for finite a...
Motivated by the recent applications of game-theoretical learning techniques to the design of distri...
This paper extends the convergence result in Kalai and Lehrer (1993a, 1993b) to a class of games whe...
39 pages, 6 figures, 1 tableWe develop a unified stochastic approximation framework for analyzing th...
Motivated by the recent applications of game-theoretical learning to the design of distributed contr...
International audienceThis paper examines the convergence of a broad classof distributed learning dy...
In this paper, we address the problem of convergence to Nash equilibria in games with rewards that a...
International audienceStarting from a heuristic learning scheme for N-person games, we derive a new ...
This work regards Nash equilibrium-seeking in multi-player finite games. We present a discrete-time ...
International audienceIn game-theoretic learning, several agents are simultaneously following their ...
International audienceMotivated by the scarcity of accurate payoff feedback in practical application...
International audienceThis paper examines the equilibrium convergence properties of no-regret learni...
ADInternational audienceConsider a two-player normal-form game repeated over time. We introduce an a...
In this paper, we provide a theoretical prediction of the way in which adaptive players behave in th...
International audienceWhile payoff-based learning models are almost exclusively devised for finite a...
Motivated by the recent applications of game-theoretical learning techniques to the design of distri...
This paper extends the convergence result in Kalai and Lehrer (1993a, 1993b) to a class of games whe...
39 pages, 6 figures, 1 tableWe develop a unified stochastic approximation framework for analyzing th...
Motivated by the recent applications of game-theoretical learning to the design of distributed contr...
International audienceThis paper examines the convergence of a broad classof distributed learning dy...
In this paper, we address the problem of convergence to Nash equilibria in games with rewards that a...
International audienceStarting from a heuristic learning scheme for N-person games, we derive a new ...
This work regards Nash equilibrium-seeking in multi-player finite games. We present a discrete-time ...
International audienceIn game-theoretic learning, several agents are simultaneously following their ...
International audienceMotivated by the scarcity of accurate payoff feedback in practical application...
International audienceThis paper examines the equilibrium convergence properties of no-regret learni...
ADInternational audienceConsider a two-player normal-form game repeated over time. We introduce an a...
In this paper, we provide a theoretical prediction of the way in which adaptive players behave in th...