Empirical thesis.Bibliography: pages 52-55.Chapter 1. Introduction -- Chapter 2. Literature review -- Chapter 3. Methodology -- Chapter 4. Results -- Chapter 5. Discussion -- Chapter 6. Conclusion -- References -- Appendices.Educational virtual worlds (EVWs) are immersive educational tools that have the potential to engage students using interactive virtual avatars in the simulated multi-media environments. As with any learning approach, EVWs should have the capacity to adapt according to individual student needs and differences such as their personality characteristics, engagement levels, navigational behaviour, and emotional level. Based on such factors, the EVWs should be capable of providing tailored support and feedback when required. ...
Virtual Worlds are being used to provide interactive experiential learning. The ability to explore i...
Researchers have been devoted to exploring the impacts of immersive virtual reality (IVR) on educat...
Avatars and virtual worlds have become commonplace across the Internet in recent years through the d...
Educational virtual worlds can give students opportunities that would not otherwise be possible in f...
Even though e-learning endeavors have significantly proliferated in recent years, current e-learning...
International audienceThis brief article reports on the use of virtual reality and its effectiveness...
Even though e-learning endeavors have significantly proliferated in recent years, current e-learning...
This paper analyzed the role of emotions in a virtual world (Second Life) through students' level of...
Even though e-learning endeavors have significantly proliferated in recent years, current e-learning...
This paper analyzed the role of emotions in a virtual world (Second Life) through students' level of...
Educational researchers have done remarkable work in analyzing the impact of VR on education and mea...
Virtual worlds are becoming increasingly sophisticated, showing potential as an effective platform f...
Abstract: Virtual environments and digital games are being increasingly used as educational tools in...
Dissertation supervisor: Dr. Joi Moore.Includes vita.Students who are inexperienced with multi-user ...
Virtual environments and digital games are being increasingly used as educational tools in current e...
Virtual Worlds are being used to provide interactive experiential learning. The ability to explore i...
Researchers have been devoted to exploring the impacts of immersive virtual reality (IVR) on educat...
Avatars and virtual worlds have become commonplace across the Internet in recent years through the d...
Educational virtual worlds can give students opportunities that would not otherwise be possible in f...
Even though e-learning endeavors have significantly proliferated in recent years, current e-learning...
International audienceThis brief article reports on the use of virtual reality and its effectiveness...
Even though e-learning endeavors have significantly proliferated in recent years, current e-learning...
This paper analyzed the role of emotions in a virtual world (Second Life) through students' level of...
Even though e-learning endeavors have significantly proliferated in recent years, current e-learning...
This paper analyzed the role of emotions in a virtual world (Second Life) through students' level of...
Educational researchers have done remarkable work in analyzing the impact of VR on education and mea...
Virtual worlds are becoming increasingly sophisticated, showing potential as an effective platform f...
Abstract: Virtual environments and digital games are being increasingly used as educational tools in...
Dissertation supervisor: Dr. Joi Moore.Includes vita.Students who are inexperienced with multi-user ...
Virtual environments and digital games are being increasingly used as educational tools in current e...
Virtual Worlds are being used to provide interactive experiential learning. The ability to explore i...
Researchers have been devoted to exploring the impacts of immersive virtual reality (IVR) on educat...
Avatars and virtual worlds have become commonplace across the Internet in recent years through the d...