We consider sequential multi-player games with perfect information and with deterministic transitions. The players receive a reward upon termination of the game, which depends on the state where the game was terminated. If the game does not terminate, then the rewards of the players are equal to zero. We prove that, for every game in this class, a subgame perfect epsilon-equilibrium exists, for all epsilon > 0. The proof is constructive and suggests a finite algorithm to calculate such an equilibrium.</p
We prove the existence of a subgame-perfect e-equilibrium, for every e > 0, in a class of multi-p...
We consider a class of n-player stochastic games with the following properties: (1) in every state, ...
We consider a class of n-player stochastic games with the following properties: (1) in every state, ...
We consider sequential multi-player games with perfect information and with deterministic transition...
We consider a class of multi-player games with perfect information and deterministic transitions, wh...
We consider a class of n-player stochastic games with the following properties: (1) in every state, ...
We consider a class of n-player stochastic games with the following properties: (1) in every state, ...
We prove the existence of a subgame-perfect epsilon-equilibrium, for every epsilon > 0, in a class o...
We consider a class of multi-player games with perfect information and deterministic transitions, wh...
We consider a class of multi-player games with perfect information and deterministic transitions, wh...
We prove the existence of a subgame-perfect e-equilibrium, for every e > 0, in a class of multi-p...
We consider a class of multi-player games with perfect information and deterministic transitions, wh...
We prove the existence of a subgame-perfect e-equilibrium, for every e > 0, in a class of multi-p...
We prove the existence of a subgame-perfect e-equilibrium, for every e > 0, in a class of multi-p...
We prove the existence of a subgame-perfect e-equilibrium, for every e > 0, in a class of multi-play...
We prove the existence of a subgame-perfect e-equilibrium, for every e > 0, in a class of multi-p...
We consider a class of n-player stochastic games with the following properties: (1) in every state, ...
We consider a class of n-player stochastic games with the following properties: (1) in every state, ...
We consider sequential multi-player games with perfect information and with deterministic transition...
We consider a class of multi-player games with perfect information and deterministic transitions, wh...
We consider a class of n-player stochastic games with the following properties: (1) in every state, ...
We consider a class of n-player stochastic games with the following properties: (1) in every state, ...
We prove the existence of a subgame-perfect epsilon-equilibrium, for every epsilon > 0, in a class o...
We consider a class of multi-player games with perfect information and deterministic transitions, wh...
We consider a class of multi-player games with perfect information and deterministic transitions, wh...
We prove the existence of a subgame-perfect e-equilibrium, for every e > 0, in a class of multi-p...
We consider a class of multi-player games with perfect information and deterministic transitions, wh...
We prove the existence of a subgame-perfect e-equilibrium, for every e > 0, in a class of multi-p...
We prove the existence of a subgame-perfect e-equilibrium, for every e > 0, in a class of multi-p...
We prove the existence of a subgame-perfect e-equilibrium, for every e > 0, in a class of multi-play...
We prove the existence of a subgame-perfect e-equilibrium, for every e > 0, in a class of multi-p...
We consider a class of n-player stochastic games with the following properties: (1) in every state, ...
We consider a class of n-player stochastic games with the following properties: (1) in every state, ...