The impact of exposure to violence in the media on the long-term development and short-term expression of aggressive behavior has been well documented. However, gaps in this literature remain, and in particular the role of violent media exposure in shaping violent and other serious antisocial behavior has not been investigated. Further, studies of violent media effects typically have not sampled from populations with confirmed histories of violent and/or nonviolent antisocial behavior. In this study, we analyzed data on 820 youth, including 390 juvenile delinquents and 430 high school students, to examine the relation of violent media use to involvement in violence and general aggression. Using criterion scores developed throug...
For decades researchers have been exploring the connection between exposure to violent media and agg...
Media use among children has increased sharply in recent years, due, in part, to a significant incre...
Violence in screen entertainment media (ie, television, film, video games, and the Internet), define...
Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/83429/1/2003.Anderson_etal.InfluenceofM...
The influence of aggressive and violent media on children and adolescents has been a topic of concer...
Project (M.S.W., Social Work) -- California State University, Sacramento, 2011.Youth violence is ver...
We investigated how exposure to media violence and family conflict affects adolescents’ subsequent a...
• A recent large-scale study funded by the Centers for Disease Control and Prevention has establishe...
Research illustrates a consistent link between adolescent exposure to media violence and involvement...
With the advent of increasingly accessible technology and the growing prevalence of both fictional a...
This article places media violence research into a broader context than the typical public debate ab...
Since the early 1960s, research evidence has been accumulating that suggests that exposure to viole...
Media use among children has increased sharply in recent years, due, in part, to a significant incre...
This study investigates the role of a social context variable, perceived peer norms, in the relation...
The concern with the effect of exposure to violent contents on behavior is not recent and has been t...
For decades researchers have been exploring the connection between exposure to violent media and agg...
Media use among children has increased sharply in recent years, due, in part, to a significant incre...
Violence in screen entertainment media (ie, television, film, video games, and the Internet), define...
Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/83429/1/2003.Anderson_etal.InfluenceofM...
The influence of aggressive and violent media on children and adolescents has been a topic of concer...
Project (M.S.W., Social Work) -- California State University, Sacramento, 2011.Youth violence is ver...
We investigated how exposure to media violence and family conflict affects adolescents’ subsequent a...
• A recent large-scale study funded by the Centers for Disease Control and Prevention has establishe...
Research illustrates a consistent link between adolescent exposure to media violence and involvement...
With the advent of increasingly accessible technology and the growing prevalence of both fictional a...
This article places media violence research into a broader context than the typical public debate ab...
Since the early 1960s, research evidence has been accumulating that suggests that exposure to viole...
Media use among children has increased sharply in recent years, due, in part, to a significant incre...
This study investigates the role of a social context variable, perceived peer norms, in the relation...
The concern with the effect of exposure to violent contents on behavior is not recent and has been t...
For decades researchers have been exploring the connection between exposure to violent media and agg...
Media use among children has increased sharply in recent years, due, in part, to a significant incre...
Violence in screen entertainment media (ie, television, film, video games, and the Internet), define...