This thesis maps out the overlaps, synergies and forces at play when designing for optimal immersive experiences in responsive mixed reality spaces. The research is produced from the perspective of a practising interaction designer and media artist. It is performative, transdisciplinary and built on a methodology that combines and intertwines theories, practice and observation. The idea of immersion is explored from a range of theoretical and disciplinary approaches, ranging from games theory, media and cinema theory to the various and varied understandings of presence, involvement and engagement. Various theoretical approaches are developed to further understand the notion of immersion in the context of mixed reality spaces. In parallel, I...
International audienceShaping both the environment and the embodiment of the users in that virtual w...
International audienceShaping both the environment and the embodiment of the users in that virtual w...
This paper presents our research findings on developing the concept of a multi-user shared environme...
This thesis maps out the overlaps, synergies and forces at play when designing for optimal immersiv...
In this thesis, the phenomena of immersion and presence are explored through three bodies of work: a...
Taking an interdisciplinary approach, this volume brings together contributions by distinguished exp...
At the frontiers of our technoculture and experience economy, artist-researchers as catalytic agents...
This paper is concerned with the concept of a Mixed Reality (MR) stage environment as networked laye...
Mixed reality technologies have been around for over ten years but it is only with the proliferation...
This doctoral project brings to the fore the specificity of the artistic experience when the Virtual...
International audienceShaping both the environment and the embodiment of the users in that virtual w...
International audienceShaping both the environment and the embodiment of the users in that virtual w...
Although artistic augmented reality (AR) and mixed reality (MR) experiences have been discussed in m...
International audienceShaping both the environment and the embodiment of the users in that virtual w...
The article investigates how the use of extended reality technologies and interactive digital interf...
International audienceShaping both the environment and the embodiment of the users in that virtual w...
International audienceShaping both the environment and the embodiment of the users in that virtual w...
This paper presents our research findings on developing the concept of a multi-user shared environme...
This thesis maps out the overlaps, synergies and forces at play when designing for optimal immersiv...
In this thesis, the phenomena of immersion and presence are explored through three bodies of work: a...
Taking an interdisciplinary approach, this volume brings together contributions by distinguished exp...
At the frontiers of our technoculture and experience economy, artist-researchers as catalytic agents...
This paper is concerned with the concept of a Mixed Reality (MR) stage environment as networked laye...
Mixed reality technologies have been around for over ten years but it is only with the proliferation...
This doctoral project brings to the fore the specificity of the artistic experience when the Virtual...
International audienceShaping both the environment and the embodiment of the users in that virtual w...
International audienceShaping both the environment and the embodiment of the users in that virtual w...
Although artistic augmented reality (AR) and mixed reality (MR) experiences have been discussed in m...
International audienceShaping both the environment and the embodiment of the users in that virtual w...
The article investigates how the use of extended reality technologies and interactive digital interf...
International audienceShaping both the environment and the embodiment of the users in that virtual w...
International audienceShaping both the environment and the embodiment of the users in that virtual w...
This paper presents our research findings on developing the concept of a multi-user shared environme...