We consider an extension of Church's synthesis problem to ordinals by adding limit transitions to graph games. We consider game arenas where these limit transitions are defined using the sets of cofinal states. In a previous paper, we have shown that such games of ordinal length are determined and that the winner problem is PSPACE-complete, for a subclass of arenas where the length of plays is always smaller than $\omega^\omega$. However, the proof uses a rather involved reduction to classical Muller games, and the resulting strategies need infinite memory. We adapt the LAR reduction to prove the determinacy in the general case, and to generate strategies with finite memory, using a reduction to games where the limit transitions are def...
International audienceWe consider zero-sum games on infinite graphs, with objectives specified as se...
We consider a class of infinite two-player games on finitely coloured graphs. Our main question is: ...
We discuss several notions of "simple" winning strategies for Banach-Mazur games on graphs, such as ...
We consider an extension of Church\u27s synthesis problem to ordinals by adding limit transitions to...
We consider an extension of Church's synthesis problem to ordinals by adding limit transitions to gr...
We consider zero-sum games on infinite graphs, with objectives specified as sets of infinite words o...
We study finite-memory (FM) determinacy in games on finite graphs, a central question for applicatio...
We present a constraint-based approach to computing winning strategies in two-player graph games ove...
We study finite-memory (FM) determinacy in games on finite graphs, a central question for applicatio...
Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning c...
Church\u27s Problem asks for the construction of a procedure which, given a logical specification $v...
International audienceWe consider zero-sum games on infinite graphs, with objectives specified as se...
We investigate the existence and the complexity of computing and implementing optimal winning strate...
International audienceWe consider zero-sum games on infinite graphs, with objectives specified as se...
International audienceWe consider zero-sum games on infinite graphs, with objectives specified as se...
International audienceWe consider zero-sum games on infinite graphs, with objectives specified as se...
We consider a class of infinite two-player games on finitely coloured graphs. Our main question is: ...
We discuss several notions of "simple" winning strategies for Banach-Mazur games on graphs, such as ...
We consider an extension of Church\u27s synthesis problem to ordinals by adding limit transitions to...
We consider an extension of Church's synthesis problem to ordinals by adding limit transitions to gr...
We consider zero-sum games on infinite graphs, with objectives specified as sets of infinite words o...
We study finite-memory (FM) determinacy in games on finite graphs, a central question for applicatio...
We present a constraint-based approach to computing winning strategies in two-player graph games ove...
We study finite-memory (FM) determinacy in games on finite graphs, a central question for applicatio...
Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning c...
Church\u27s Problem asks for the construction of a procedure which, given a logical specification $v...
International audienceWe consider zero-sum games on infinite graphs, with objectives specified as se...
We investigate the existence and the complexity of computing and implementing optimal winning strate...
International audienceWe consider zero-sum games on infinite graphs, with objectives specified as se...
International audienceWe consider zero-sum games on infinite graphs, with objectives specified as se...
International audienceWe consider zero-sum games on infinite graphs, with objectives specified as se...
We consider a class of infinite two-player games on finitely coloured graphs. Our main question is: ...
We discuss several notions of "simple" winning strategies for Banach-Mazur games on graphs, such as ...