The use of computing technologies to persuade behavior change has been an active research domain in recent years; yet, the question of the impact of persuasive messages generated from an understanding of a person’s daily living pattern from wake through sleep remains unanswered. This paper describes a recently completed study of a behavior modification sensor system that was developed and embedded in the home of an elderly Hispanic female. The developed information system supported real-time user monitoring of physical activity and in-home living activity for the purpose of building “information rich” persuasive-based messages intended to promote behavior change in daily physical activity and not linked to a sports-based activity. Initial f...
Persuasive technology in mobile applications can be used to influence the behaviour of users. A fram...
Abstract. Ubiquitous computing technologies create new opportunities for pre-ventive healthcare rese...
With individual behaviour and lifestyle determining 30-50% of people’s health, research and supporti...
The use of computing technologies to persuade behavior change has been an active research domain in ...
Today, advances in wireless sensor networks are making it possible to capture large amounts of infor...
Objective: Increasing physical activity has been identified as one of the most important factors in ...
Despite the proven health benefits of physical activity, only 48% of adults in New Zealand are physi...
Persuasive technology to motivate healthy behavior is a growing area of research within HCI and ubiq...
In this paper, we present the use of persuasion to help people who want to change their everyday beh...
Extensive cohort studies show that physical inactivity is likely to have negative consequences for o...
There is mounting evidence that sedentary lifestyles can seriously impact on health, contributing to...
Abstract―The purpose of this project was to improve physical activity with the use of persuasive tec...
© 2019 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article dis...
Abstract The emerging ambient persuasive technology looks very promising for many areas of personal...
Persuasive technology to motivate healthy behavior is a growing area of research within HCI and ubiq...
Persuasive technology in mobile applications can be used to influence the behaviour of users. A fram...
Abstract. Ubiquitous computing technologies create new opportunities for pre-ventive healthcare rese...
With individual behaviour and lifestyle determining 30-50% of people’s health, research and supporti...
The use of computing technologies to persuade behavior change has been an active research domain in ...
Today, advances in wireless sensor networks are making it possible to capture large amounts of infor...
Objective: Increasing physical activity has been identified as one of the most important factors in ...
Despite the proven health benefits of physical activity, only 48% of adults in New Zealand are physi...
Persuasive technology to motivate healthy behavior is a growing area of research within HCI and ubiq...
In this paper, we present the use of persuasion to help people who want to change their everyday beh...
Extensive cohort studies show that physical inactivity is likely to have negative consequences for o...
There is mounting evidence that sedentary lifestyles can seriously impact on health, contributing to...
Abstract―The purpose of this project was to improve physical activity with the use of persuasive tec...
© 2019 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article dis...
Abstract The emerging ambient persuasive technology looks very promising for many areas of personal...
Persuasive technology to motivate healthy behavior is a growing area of research within HCI and ubiq...
Persuasive technology in mobile applications can be used to influence the behaviour of users. A fram...
Abstract. Ubiquitous computing technologies create new opportunities for pre-ventive healthcare rese...
With individual behaviour and lifestyle determining 30-50% of people’s health, research and supporti...