This report discusses the process of constructing the world of ‘Charlie’. The topics covered in this report are mostly technical as we explore the various modelling and rigging techniques used to fulfil the visual requirement of the film. As such, this document will refer heavily on the established designs of the film of ‘Charlie’ rather than the inspirations for the film and subsequently outline the important concepts used to achieve these designs.Bachelor of Fine Arts in Digital Animatio
The thesis contains a complete overview of creating a character for computer animation. The theoreti...
Introduction: - Technology plays a role in the delivery of knowledge that serves human and technical...
The project An investigation of facial rigging for animation explores possible rigging methods...
This report outlines the art development process of the film ‘Bandwagon’. To present the novel worl...
This document covers the character design and animation process for the film ‘Charlie’. It discusses...
This report records the art direction of the film ‘Charlie’. It explores the ideas behind the styliz...
Using computer graphics to develop digital creatures from concept to realization requires a series o...
My aim is to find out how to create a 3d character model for a pre-existing live action film, give t...
This report aims to explore the process underwent to generate the film: Princess. Each aspect of the...
Motion pictures can illustrate worlds that have never been. They may show fantastic depictions of th...
Facial rigging is a sought-after skill in the animation industry. A rigger has to combine their arti...
Surfacing is the process of creating materials and textures for objects in an animated film. For as ...
This project is concerned with the cinematic form of scientific visualizations and the hyper-realist...
Digital Creatures are a staple of big-budget live action films and student projects alike. These cre...
This thesis is an exploration of non-photo realistic rendering (NPR) techniques that culminated in t...
The thesis contains a complete overview of creating a character for computer animation. The theoreti...
Introduction: - Technology plays a role in the delivery of knowledge that serves human and technical...
The project An investigation of facial rigging for animation explores possible rigging methods...
This report outlines the art development process of the film ‘Bandwagon’. To present the novel worl...
This document covers the character design and animation process for the film ‘Charlie’. It discusses...
This report records the art direction of the film ‘Charlie’. It explores the ideas behind the styliz...
Using computer graphics to develop digital creatures from concept to realization requires a series o...
My aim is to find out how to create a 3d character model for a pre-existing live action film, give t...
This report aims to explore the process underwent to generate the film: Princess. Each aspect of the...
Motion pictures can illustrate worlds that have never been. They may show fantastic depictions of th...
Facial rigging is a sought-after skill in the animation industry. A rigger has to combine their arti...
Surfacing is the process of creating materials and textures for objects in an animated film. For as ...
This project is concerned with the cinematic form of scientific visualizations and the hyper-realist...
Digital Creatures are a staple of big-budget live action films and student projects alike. These cre...
This thesis is an exploration of non-photo realistic rendering (NPR) techniques that culminated in t...
The thesis contains a complete overview of creating a character for computer animation. The theoreti...
Introduction: - Technology plays a role in the delivery of knowledge that serves human and technical...
The project An investigation of facial rigging for animation explores possible rigging methods...