Surfacing is the process of creating materials and textures for objects in an animated film. For as much effort that is put into the story and animation of a film, an equal amount of effort must be put into surfacing and look development in order to create a world that is believable to the audience and advances the progression of the narrative. The surfaces presented in this scene draw on the works of artists such as Johan Messely, Hayao Miyazaki, and Parisian architect Georges-Eug`ene Haussmann with each artist having their own unique influence on the scene. A well-designed surface can bring out certain emotions from the audience, and the works of these artists do just that. The surfaces in the scene draw on these artists in order to conve...