Virtual reality has been gaining a lot of attention lately, due to devices such as the Leap Motion Controller introduced to the market that allows users to interact with virtual objects in the virtual world. However, most of the virtual reality content is lean towards gaming and very little content is meant for serious application. Most of the hand gestures implemented to interact with virtual objects are rather unnatural, takes time and require some tutorials before users get used to them. The aim of this project is to propose gestures that are required to interact with virtual objects in virtual environments for precision assembly and modelling application in the most natural manner like in the real world. The proposed method was imple...
In this paper, an augmented reality methodology based on the use of a low-invasiveness hand tracking...
In this paper, an augmented reality methodology based on the use of a low-invasiveness hand tracking...
In this paper, an augmented reality methodology based on the use of a low-invasiveness hand tracking...
The hand tracking device Leap Motion Controller has been applied in many areas since it was released...
In recent years, people in the world have perceived how 3D inventions change our life. Along with th...
We study to which extent Leap Motion can be used for midair interaction while working on various vir...
We study to which extent Leap Motion can be used for midair interaction while working on various vir...
We study to which extent Leap Motion can be used for midair interaction while working on various vir...
Nowadays interaction techniques and devices are an active research area. Users demand intuitive devi...
Games on personal computers have traditionally been played using the keyboard. However, with the pop...
Games on personal computers have traditionally been played using the keyboard. However, with the pop...
For decades, we have struggled to represent some real life events in computer with limited input dev...
In this paper, an augmented reality methodology based on the use of a low-invasiveness hand tracking...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
In this paper, an augmented reality methodology based on the use of a low-invasiveness hand tracking...
In this paper, an augmented reality methodology based on the use of a low-invasiveness hand tracking...
In this paper, an augmented reality methodology based on the use of a low-invasiveness hand tracking...
In this paper, an augmented reality methodology based on the use of a low-invasiveness hand tracking...
The hand tracking device Leap Motion Controller has been applied in many areas since it was released...
In recent years, people in the world have perceived how 3D inventions change our life. Along with th...
We study to which extent Leap Motion can be used for midair interaction while working on various vir...
We study to which extent Leap Motion can be used for midair interaction while working on various vir...
We study to which extent Leap Motion can be used for midair interaction while working on various vir...
Nowadays interaction techniques and devices are an active research area. Users demand intuitive devi...
Games on personal computers have traditionally been played using the keyboard. However, with the pop...
Games on personal computers have traditionally been played using the keyboard. However, with the pop...
For decades, we have struggled to represent some real life events in computer with limited input dev...
In this paper, an augmented reality methodology based on the use of a low-invasiveness hand tracking...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
In this paper, an augmented reality methodology based on the use of a low-invasiveness hand tracking...
In this paper, an augmented reality methodology based on the use of a low-invasiveness hand tracking...
In this paper, an augmented reality methodology based on the use of a low-invasiveness hand tracking...
In this paper, an augmented reality methodology based on the use of a low-invasiveness hand tracking...