eLearning is introduced to promote self-learning anytime and anyway. To date, various components have been added into an eLearning platform to produce an interactive and engaging eLearning platform. Among an interest, component is embedded emotion into the eLearning system. While emotion is paying much attention nowadays, there is lacking a systematic way to model emotion-based eLearning. Without the systematic approach, it is hard to debug, design and develop an emotion-based e-learning system. This paper introduces emotion goals through the agent-oriented approach. Besides, we demonstrate how to design an emotion-based quiz master as an embedded emotion element for the eLearning system through the proposed modeling approach. This thesis s...
E-learning has become a critical factor in the academic environment due to the endless number of pos...
Emotions are attracting growing attention within the instructional design research community. Howeve...
Abstract: This work aims at handling the affectivity in a learning interaction between student and t...
eLearning is introduced to promote self-learning anytime and anyway. To date, various components hav...
Successful application nowadays requires the software engineer to consider the emotional needs of pe...
The article focuses on software technology used to provide a more engaging and exciting learning env...
A successful application requires the software engineer to take into account the users feeling in t...
Students’ emotional engagement in classrooms has always been regarded as a crucial factor influencin...
The introduction of emotional reactions to e-Learning environments might offer a more efficient and ...
This paper describes the development of an emotional agent who affects the attitude of students towa...
Abstract—Affective computing has been the focus of artificial intelligence for several years. The am...
This paper proposes the architecture of learning companion agent with facial expression of emotion. ...
Emotional, cognitive, and motivational processes are dynamic and influence each other during learnin...
e-Learning is the use of information and communication technology to enable people to learn anytime ...
Teachable Agent (TA) is a special type of pedagogical agent which instantiates the educational theor...
E-learning has become a critical factor in the academic environment due to the endless number of pos...
Emotions are attracting growing attention within the instructional design research community. Howeve...
Abstract: This work aims at handling the affectivity in a learning interaction between student and t...
eLearning is introduced to promote self-learning anytime and anyway. To date, various components hav...
Successful application nowadays requires the software engineer to consider the emotional needs of pe...
The article focuses on software technology used to provide a more engaging and exciting learning env...
A successful application requires the software engineer to take into account the users feeling in t...
Students’ emotional engagement in classrooms has always been regarded as a crucial factor influencin...
The introduction of emotional reactions to e-Learning environments might offer a more efficient and ...
This paper describes the development of an emotional agent who affects the attitude of students towa...
Abstract—Affective computing has been the focus of artificial intelligence for several years. The am...
This paper proposes the architecture of learning companion agent with facial expression of emotion. ...
Emotional, cognitive, and motivational processes are dynamic and influence each other during learnin...
e-Learning is the use of information and communication technology to enable people to learn anytime ...
Teachable Agent (TA) is a special type of pedagogical agent which instantiates the educational theor...
E-learning has become a critical factor in the academic environment due to the endless number of pos...
Emotions are attracting growing attention within the instructional design research community. Howeve...
Abstract: This work aims at handling the affectivity in a learning interaction between student and t...