As observers walk through a 3-D environment with their gaze fixed on a static object,their retinal image of that object changes as if the object itself were rotating. We have investigated how well observers can judge whether an object is rotating when that rotation is linked with the observer's own movement. Subjects wore a head mounted display and fixated a spherical textured object at a distance of approximately 1.5m in an immersive virtual reality environment. Subjects walked from side to side (approximately ±1m). On each trial, the object rotated about a vertical axis with randomly assigned rotational gain factors within a range of ±1: a gain of +1 caused it to always face the observer; a gain of -1 caused an equal and opposite rotation...
As we move through the world, our eyes acquire a sequence of images. The information from this seque...
Human visual perception tends to be stable and continuous despite persistent noise in visual signals...
The perception and recognition of spatial layout of objects within a three-dimensional setting was s...
Using an immersive virtual reality system, we measured the ability of observers to detect the rotati...
AbstractUsing an immersive virtual reality system, we measured the ability of observers to detect th...
Head-mounted display (HMD) systems make it possible to introduce discrepancies between physical and ...
International audienceRotation gains in Virtual Reality (VR) enable the exploration of wider Virtual...
International audienceRotation gains in Virtual Reality (VR) enable the exploration of wider Virtual...
International audienceRotation gains in Virtual Reality (VR) enable the exploration of wider Virtual...
The perceived distance of self motion induced in a stationary observer by optic flow is overestimate...
The perceived distance of self motion induced in a stationary observer by optic flow is overestimate...
The perceived distance of self motion induced in a stationary observer by optic flow is overestimate...
Although we have made major advances in understanding motion perception based on the processing of l...
The perceived distance of self motion induced in a stationary observer by optic flow is overestimate...
The perception and recognition of spatial layout of objects within a three-dimensional setting was s...
As we move through the world, our eyes acquire a sequence of images. The information from this seque...
Human visual perception tends to be stable and continuous despite persistent noise in visual signals...
The perception and recognition of spatial layout of objects within a three-dimensional setting was s...
Using an immersive virtual reality system, we measured the ability of observers to detect the rotati...
AbstractUsing an immersive virtual reality system, we measured the ability of observers to detect th...
Head-mounted display (HMD) systems make it possible to introduce discrepancies between physical and ...
International audienceRotation gains in Virtual Reality (VR) enable the exploration of wider Virtual...
International audienceRotation gains in Virtual Reality (VR) enable the exploration of wider Virtual...
International audienceRotation gains in Virtual Reality (VR) enable the exploration of wider Virtual...
The perceived distance of self motion induced in a stationary observer by optic flow is overestimate...
The perceived distance of self motion induced in a stationary observer by optic flow is overestimate...
The perceived distance of self motion induced in a stationary observer by optic flow is overestimate...
Although we have made major advances in understanding motion perception based on the processing of l...
The perceived distance of self motion induced in a stationary observer by optic flow is overestimate...
The perception and recognition of spatial layout of objects within a three-dimensional setting was s...
As we move through the world, our eyes acquire a sequence of images. The information from this seque...
Human visual perception tends to be stable and continuous despite persistent noise in visual signals...
The perception and recognition of spatial layout of objects within a three-dimensional setting was s...