Although gamification has successfully been applied in office scenarios, it remains unclear how employees really feel about the introduction of a gamified system at their workplace. In this paper, we address this issue from two directions. First, we present the outcome of an online survey where we analyze users' opinion about gamification in a workplace environment. Then, we analyze the interaction logs of a re-designed gamified enterprise book marking system to compare the employees' subjective perception of gamification with their actual behavior when using a gamified system. Results indicate that there is a strong relationship between employees' perception of gamification and their actual interaction with such system
This term project paper aims to find a guiding theoretical framework for gamification in workplace I...
Objectives The main objective of this research is to identify how gamification influences employe...
The pressures associated with the speed of competition, including the digitalization of workspaces, ...
Although gamification has successfully been applied in office scenarios, it remains unclear how empl...
Although gamification has successfully been applied in office scenarios, it remains unclear how empl...
Gamification—taking game design patterns and principles out of video games to apply them in non-game...
Gamification—taking game design patterns and principles out of video games to apply them in non-game...
Gamification—taking game design patterns and principles out of video games to apply them in non-game...
Gamification is the novel concept implying the usage of game elements and game thinking in a non-gam...
4The pressures associated with the speed of competition, including the digitalization of workspaces,...
Gamification is a novel phenomenon that has been rising in popularity in the recent years and has it...
This study reviews prevailing trends in “for-profit” business-related gamification. It examines the ...
As the competition for software grows companies are searching for methods of keeping users intereste...
Developing an understanding of the employment of game based mechanics within an organisational conte...
As the competition for software grows companies are searching for methods of keeping users intereste...
This term project paper aims to find a guiding theoretical framework for gamification in workplace I...
Objectives The main objective of this research is to identify how gamification influences employe...
The pressures associated with the speed of competition, including the digitalization of workspaces, ...
Although gamification has successfully been applied in office scenarios, it remains unclear how empl...
Although gamification has successfully been applied in office scenarios, it remains unclear how empl...
Gamification—taking game design patterns and principles out of video games to apply them in non-game...
Gamification—taking game design patterns and principles out of video games to apply them in non-game...
Gamification—taking game design patterns and principles out of video games to apply them in non-game...
Gamification is the novel concept implying the usage of game elements and game thinking in a non-gam...
4The pressures associated with the speed of competition, including the digitalization of workspaces,...
Gamification is a novel phenomenon that has been rising in popularity in the recent years and has it...
This study reviews prevailing trends in “for-profit” business-related gamification. It examines the ...
As the competition for software grows companies are searching for methods of keeping users intereste...
Developing an understanding of the employment of game based mechanics within an organisational conte...
As the competition for software grows companies are searching for methods of keeping users intereste...
This term project paper aims to find a guiding theoretical framework for gamification in workplace I...
Objectives The main objective of this research is to identify how gamification influences employe...
The pressures associated with the speed of competition, including the digitalization of workspaces, ...