Gamification is a novel phenomenon that has been rising in popularity in the recent years and has its application in various fields. This thesis focuses on gamification in the organisational setting and aims to understand how it influences employee engagement. This study applies Maslach et al.’s (2001) six dimensions of employee engagement (workload, control, reward, community, fairness, values) as the theoretical lenses. Specifically, this thesis examines how gamification is perceived by employees, and the role that gamification plays in employee engagement in a Finnish ICT Consulting firm. Thus, the study attempts to bridge the concepts of gamification and employee engagement in order to enhance knowledge about the value of gamification f...
Gamification is a new trend that seeks to engage people and change their behaviour by implementing g...
Developing an understanding of the employment of game based mechanics within an organisational conte...
Gamification initiatives are currently top-of-mind for many organizations seeking to engage their em...
Gamification is the novel concept implying the usage of game elements and game thinking in a non-gam...
The pressures associated with the speed of competition, including the digitalization of workspaces, ...
4The pressures associated with the speed of competition, including the digitalization of workspaces,...
Gamification is the application of game principals in non-game contexts (i.e. the workplace). With u...
Gamification is the application of game principals in non-game contexts (i.e. the workplace). With u...
Gamification is the application of game principals in non-game contexts (i.e. the workplace). With u...
Objectives The main objective of this research is to identify how gamification influences employe...
The purpose of this paper is to find out the effect of Gamification on employee motivation, employee...
This thesis tries to provide a comparative study and complimentary data analysis into the effectiven...
As the competition for software grows companies are searching for methods of keeping users intereste...
As the competition for software grows companies are searching for methods of keeping users intereste...
An in-depth case study approach was followed and data were collected by means of nine semi-structure...
Gamification is a new trend that seeks to engage people and change their behaviour by implementing g...
Developing an understanding of the employment of game based mechanics within an organisational conte...
Gamification initiatives are currently top-of-mind for many organizations seeking to engage their em...
Gamification is the novel concept implying the usage of game elements and game thinking in a non-gam...
The pressures associated with the speed of competition, including the digitalization of workspaces, ...
4The pressures associated with the speed of competition, including the digitalization of workspaces,...
Gamification is the application of game principals in non-game contexts (i.e. the workplace). With u...
Gamification is the application of game principals in non-game contexts (i.e. the workplace). With u...
Gamification is the application of game principals in non-game contexts (i.e. the workplace). With u...
Objectives The main objective of this research is to identify how gamification influences employe...
The purpose of this paper is to find out the effect of Gamification on employee motivation, employee...
This thesis tries to provide a comparative study and complimentary data analysis into the effectiven...
As the competition for software grows companies are searching for methods of keeping users intereste...
As the competition for software grows companies are searching for methods of keeping users intereste...
An in-depth case study approach was followed and data were collected by means of nine semi-structure...
Gamification is a new trend that seeks to engage people and change their behaviour by implementing g...
Developing an understanding of the employment of game based mechanics within an organisational conte...
Gamification initiatives are currently top-of-mind for many organizations seeking to engage their em...