Gamification is the application of game principals in non-game contexts (i.e. the workplace). With unsatisfactory employee engagement in New Zealand, gamification is proposed as a possible solution in this thesis. Theoretically, gamification is linked to self-determination theory which recognises that individuals have innate psychological needs (i.e. relatedness, autonomy, competence). The rewards, status, progress through gamification, potentially provides a pathway to satisfying psychological needs, which when fulfilled can foster engagement. Two research questions in relation to gamification were formulated to structure this thesis: How does gamification impact employee engagement in New Zealand? How can gamification be successfully man...
4The pressures associated with the speed of competition, including the digitalization of workspaces,...
A recent innovation in employee motivation systems is the introduction of ‘gamification’, which refe...
A recent innovation in employee motivation systems is the introduction of ‘gamification’, which refe...
Gamification is the application of game principals in non-game contexts (i.e. the workplace). With u...
Gamification is the application of game principals in non-game contexts (i.e. the workplace). With u...
Gamification is a novel phenomenon that has been rising in popularity in the recent years and has it...
Gamification is the novel concept implying the usage of game elements and game thinking in a non-gam...
A recent innovation in employee motivation systems is the introduction of ‘gamification’, which refe...
As the competition for software grows companies are searching for methods of keeping users intereste...
The pressures associated with the speed of competition, including the digitalization of workspaces, ...
As the competition for software grows companies are searching for methods of keeping users intereste...
A recent innovation in employee motivation systems is the introduction of ‘gamification’, which refe...
A recent innovation in employee motivation systems is the introduction of ‘gamification’, which refe...
Gamification is a new trend that seeks to engage people and change their behaviour by implementing g...
The purpose of this paper is to find out the effect of Gamification on employee motivation, employee...
4The pressures associated with the speed of competition, including the digitalization of workspaces,...
A recent innovation in employee motivation systems is the introduction of ‘gamification’, which refe...
A recent innovation in employee motivation systems is the introduction of ‘gamification’, which refe...
Gamification is the application of game principals in non-game contexts (i.e. the workplace). With u...
Gamification is the application of game principals in non-game contexts (i.e. the workplace). With u...
Gamification is a novel phenomenon that has been rising in popularity in the recent years and has it...
Gamification is the novel concept implying the usage of game elements and game thinking in a non-gam...
A recent innovation in employee motivation systems is the introduction of ‘gamification’, which refe...
As the competition for software grows companies are searching for methods of keeping users intereste...
The pressures associated with the speed of competition, including the digitalization of workspaces, ...
As the competition for software grows companies are searching for methods of keeping users intereste...
A recent innovation in employee motivation systems is the introduction of ‘gamification’, which refe...
A recent innovation in employee motivation systems is the introduction of ‘gamification’, which refe...
Gamification is a new trend that seeks to engage people and change their behaviour by implementing g...
The purpose of this paper is to find out the effect of Gamification on employee motivation, employee...
4The pressures associated with the speed of competition, including the digitalization of workspaces,...
A recent innovation in employee motivation systems is the introduction of ‘gamification’, which refe...
A recent innovation in employee motivation systems is the introduction of ‘gamification’, which refe...