I present a game-theoretic way to understand the situation describing Newcomb’s Problem (NP) which helps to explain the intuition of both one-boxers and two-boxers. David Lewis has shown that the NP may be modelled as a Prisoners Dilemma game (PD) in which ‘cooperating’ corresponds to ‘taking one box’. Adopting relevant results from game theory, this means that one should take just one box if the NP is repeated an indefinite number of times, but both boxes if it is a one-shot game. Causal decision theorists thus give the right answer for the one-shot situation, whereas the one-boxers’ solution applies to the indefinitely iterated case. Because Nozick’s set-up of the NP is ambiguous between a one-shot and a repeated game, both of these solut...
The paper attempts to rationalize cooperation in the one-shot prisoners' dilemma (PD). It starts by ...
Philosophers debate whether one-boxing or two-boxing is the rational act in a Newcomb situation. I s...
Newcomb's problem is viewed as a dynamic game with an agent and a superior being as players. De...
I present a game-theoretic way to understand the situation describing Newcomb’s Problem (NP) which h...
I consider a familiar argument for two-boxing in Newcomb's Problem and find it defective because it ...
The relationship betueen Newcomb’s problem, which involves an apparent paradox of prediction. and Pr...
We offer a novel argument for one-boxing in Newcomb's Problem. The intentional states of a rational ...
We offer a novel argument for one-boxing in Newcomb’s Problem. The intentional states of a rational...
Newcomb problems turn on a tension between two principles of choice: roughly, a principle sensitive ...
In the standard Newcomb scenario two-boxing is not the rational act and, in general, in Newcomb-styl...
Abstract: A standard argument for one-boxing in Newcomb’s Problem is ‘Why Ain’cha Rich?’, which emph...
Abstract A standard argument for one-boxing in Newcomb’s Problem is ‘Why Ain’cha Rich?’, which empha...
Newcomb’s paradox highlights an apparent conflict involving the ax-ioms of game theory. It concerns ...
Richard Jeffrey (1983, 23) said that Newcomb’s Problem may be seen “as a rock on which ... Bayesiani...
In Nozick’s rendition of the decision situation given in Newcomb’s Paradox dominance and the princip...
The paper attempts to rationalize cooperation in the one-shot prisoners' dilemma (PD). It starts by ...
Philosophers debate whether one-boxing or two-boxing is the rational act in a Newcomb situation. I s...
Newcomb's problem is viewed as a dynamic game with an agent and a superior being as players. De...
I present a game-theoretic way to understand the situation describing Newcomb’s Problem (NP) which h...
I consider a familiar argument for two-boxing in Newcomb's Problem and find it defective because it ...
The relationship betueen Newcomb’s problem, which involves an apparent paradox of prediction. and Pr...
We offer a novel argument for one-boxing in Newcomb's Problem. The intentional states of a rational ...
We offer a novel argument for one-boxing in Newcomb’s Problem. The intentional states of a rational...
Newcomb problems turn on a tension between two principles of choice: roughly, a principle sensitive ...
In the standard Newcomb scenario two-boxing is not the rational act and, in general, in Newcomb-styl...
Abstract: A standard argument for one-boxing in Newcomb’s Problem is ‘Why Ain’cha Rich?’, which emph...
Abstract A standard argument for one-boxing in Newcomb’s Problem is ‘Why Ain’cha Rich?’, which empha...
Newcomb’s paradox highlights an apparent conflict involving the ax-ioms of game theory. It concerns ...
Richard Jeffrey (1983, 23) said that Newcomb’s Problem may be seen “as a rock on which ... Bayesiani...
In Nozick’s rendition of the decision situation given in Newcomb’s Paradox dominance and the princip...
The paper attempts to rationalize cooperation in the one-shot prisoners' dilemma (PD). It starts by ...
Philosophers debate whether one-boxing or two-boxing is the rational act in a Newcomb situation. I s...
Newcomb's problem is viewed as a dynamic game with an agent and a superior being as players. De...