Newcomb's problem is viewed as a dynamic game with an agent and a superior being as players. Depending on whether or not a risk-neutral agent's belief about the move order exceeds a threshold, one obtains the one-box outcome or the two-box outcome, respectively. The findings are extended to an agent with arbitrary increasing utility, featuring in general two thresholds. All solutions require only minimal assumptions about the being's payoffs and the being is always sure to predict the agent's choice in equilibrium. All Nash equilibria are subgame-perfect except for risk-seeking agents where for intermediate beliefs the being may be unable to ensure perfect prediction without relying on noncredible threats. Lastly, analog...
Assignments of greater expected value to dominated options in Newcomb problems are analyzed as manif...
Newcomb’s problem is a game between two players, one of who has an ability to predict the future: le...
In his dissertation of 1950, Nash based his concept of the solution to a game on the assumption that...
The relationship betueen Newcomb’s problem, which involves an apparent paradox of prediction. and Pr...
Like Skyrms (1990), who transfers the equilibrium concept from game theory to rational decision theo...
Newcomb’s paradox highlights an apparent conflict involving the ax-ioms of game theory. It concerns ...
The Newcomb problem is analysed here as a type of common cause problem. In relation to such problems...
So-called two-envelope, wallet-game, Sleeping Beauty and Newcomb’s paradoxes are resolved through si...
Consider an “isolation paradox” game with many identical players. By definition, conforming to a rul...
Newcomb's Problem supposes that there are two boxes, an opaque and a transparent box. The transparen...
We study the behavior of various solution concepts for normal-form games under monotone transformati...
141 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 1980.Newcomb's Problem is a hypoth...
We offer a novel argument for one-boxing in Newcomb’s Problem. The intentional states of a rational...
The paper examines the behavior of two agents who need to make a joint decision but they have confli...
We study equilibrium and maximin play in supergames consisting of the sequential play of a finite co...
Assignments of greater expected value to dominated options in Newcomb problems are analyzed as manif...
Newcomb’s problem is a game between two players, one of who has an ability to predict the future: le...
In his dissertation of 1950, Nash based his concept of the solution to a game on the assumption that...
The relationship betueen Newcomb’s problem, which involves an apparent paradox of prediction. and Pr...
Like Skyrms (1990), who transfers the equilibrium concept from game theory to rational decision theo...
Newcomb’s paradox highlights an apparent conflict involving the ax-ioms of game theory. It concerns ...
The Newcomb problem is analysed here as a type of common cause problem. In relation to such problems...
So-called two-envelope, wallet-game, Sleeping Beauty and Newcomb’s paradoxes are resolved through si...
Consider an “isolation paradox” game with many identical players. By definition, conforming to a rul...
Newcomb's Problem supposes that there are two boxes, an opaque and a transparent box. The transparen...
We study the behavior of various solution concepts for normal-form games under monotone transformati...
141 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 1980.Newcomb's Problem is a hypoth...
We offer a novel argument for one-boxing in Newcomb’s Problem. The intentional states of a rational...
The paper examines the behavior of two agents who need to make a joint decision but they have confli...
We study equilibrium and maximin play in supergames consisting of the sequential play of a finite co...
Assignments of greater expected value to dominated options in Newcomb problems are analyzed as manif...
Newcomb’s problem is a game between two players, one of who has an ability to predict the future: le...
In his dissertation of 1950, Nash based his concept of the solution to a game on the assumption that...