Ray tracing is a popular technique for rendering not only analytical objects, but also volumetric data, either synthetized or measured. Different techniques for the ray definition by traversal of the voxel space were designed. The first part of the paper is an overview of ray tracing or ray casting algorithms for the volume data. Stress is laid upon exploiting various kinds of speed up techniques. In the second part, we compare some of these approaches in a computer experiment. Further we show that an appropriate choice of background traversal algorithm can significantly shorten computation time of the exact ray-surface intersection point
Volume data visualization is an active field of research and development. It can be applied in many...
In many computer graphics applications such as CAD, realistic displays have very important and posit...
Commonly used hierarchical data structures such as bounding volume hierarchies and kd-trees have rat...
Ray tracing is a popular technique for rendering not only analytical objects, but also volumetric da...
We examine various simple algorithms that exploit homogeneity and accumulated opacity for tracing ra...
Recent research on high-performance ray tracing has achieved real-time performance even for highly c...
Ray-tracing is one of the best rendering techniques for the creation of high quality and realistic c...
This paper describes algorithmic procedures that have been implemented to reduce the computational e...
Ray tracing is a computer graphics technique for generating photo-realistic images. To determine the...
Abstract-We present a brute-force ray tracing system for interactive volume visualization, The syste...
Goal of this work is to write an optimized program for visualization of 3D scenes using ray tracing ...
Abstract—Ray tracing has been successfully used in prediction of wave propagation models in recent y...
This paper describes and demonstrates the effectiveness of several metrics for data level comparison...
We present a comparative study of ray tracing algorithms implemented on a GPU for three published pa...
Volume rendering is a technique for simultaneous visualization of surfaces and inner structures of o...
Volume data visualization is an active field of research and development. It can be applied in many...
In many computer graphics applications such as CAD, realistic displays have very important and posit...
Commonly used hierarchical data structures such as bounding volume hierarchies and kd-trees have rat...
Ray tracing is a popular technique for rendering not only analytical objects, but also volumetric da...
We examine various simple algorithms that exploit homogeneity and accumulated opacity for tracing ra...
Recent research on high-performance ray tracing has achieved real-time performance even for highly c...
Ray-tracing is one of the best rendering techniques for the creation of high quality and realistic c...
This paper describes algorithmic procedures that have been implemented to reduce the computational e...
Ray tracing is a computer graphics technique for generating photo-realistic images. To determine the...
Abstract-We present a brute-force ray tracing system for interactive volume visualization, The syste...
Goal of this work is to write an optimized program for visualization of 3D scenes using ray tracing ...
Abstract—Ray tracing has been successfully used in prediction of wave propagation models in recent y...
This paper describes and demonstrates the effectiveness of several metrics for data level comparison...
We present a comparative study of ray tracing algorithms implemented on a GPU for three published pa...
Volume rendering is a technique for simultaneous visualization of surfaces and inner structures of o...
Volume data visualization is an active field of research and development. It can be applied in many...
In many computer graphics applications such as CAD, realistic displays have very important and posit...
Commonly used hierarchical data structures such as bounding volume hierarchies and kd-trees have rat...