We consider the recently introduced model of low ply graph drawing, in which the ply-disks of the vertices do not have many common overlaps, which results in a good distribution of the vertices in the plane. The ply-disk of a vertex in a straight-line drawing is the disk centered at it whose radius is half the length of its longest incident edge. The largest number of ply-disks having a common overlap is called the ply-number of the drawing. We focus on trees. We first consider drawings of trees with constant ply-number, proving that they may require exponential area, even for stars, and that they may not even exist for bounded-degree trees. Then, we turn our attention to drawings with logarithmic ply-number and show that trees with maxi...
We define the visual complexity of a plane graph drawing to be the number of basic geometric objects...
Rooted trees are usually drawn planar and upward, i.e., without crossings and without any parent pla...
In this paper, we study weak β-proximity drawings. All known algorithms that compute (weak)...
We initiate the study of the vertex-ply of straight-line drawings, as a relaxation of the recently i...
We initiate the study of the vertex-ply of straight-line drawings, as a relaxation of the recently i...
Much of graph drawing is based on drawing graphs as node-link diagrams, in which vertices are repres...
Given a straight-line drawing Γ of a graph G=(V,E), for every vertex v the ply disk Dv is defined as...
We study the width requirements of LR-drawings of n-node ordered rooted binary trees; these are the ...
We make progress on a number of open problems concerning the area requirement for drawing trees on a...
We investigate the problem of algorithmically drawing graphs, i.e., the process of creating geometri...
We present several simple methods to construct planar, strictly upward, strongly order-preserving, s...
Trees are usually drawn planar, i.e. without any crossings. In this paper, we investigate the area r...
In this paper, we study small planar drawings of planar graphs. For arbitrary planar graphs, Θ(n2 ) ...
We consider weak Gabriel drawings of unbounded degree trees in the three-dimensional space. We assum...
Small Screens and Large Graphs: Area-Efficient Drawings of Planar Combinatorial Structures Fabrizio ...
We define the visual complexity of a plane graph drawing to be the number of basic geometric objects...
Rooted trees are usually drawn planar and upward, i.e., without crossings and without any parent pla...
In this paper, we study weak β-proximity drawings. All known algorithms that compute (weak)...
We initiate the study of the vertex-ply of straight-line drawings, as a relaxation of the recently i...
We initiate the study of the vertex-ply of straight-line drawings, as a relaxation of the recently i...
Much of graph drawing is based on drawing graphs as node-link diagrams, in which vertices are repres...
Given a straight-line drawing Γ of a graph G=(V,E), for every vertex v the ply disk Dv is defined as...
We study the width requirements of LR-drawings of n-node ordered rooted binary trees; these are the ...
We make progress on a number of open problems concerning the area requirement for drawing trees on a...
We investigate the problem of algorithmically drawing graphs, i.e., the process of creating geometri...
We present several simple methods to construct planar, strictly upward, strongly order-preserving, s...
Trees are usually drawn planar, i.e. without any crossings. In this paper, we investigate the area r...
In this paper, we study small planar drawings of planar graphs. For arbitrary planar graphs, Θ(n2 ) ...
We consider weak Gabriel drawings of unbounded degree trees in the three-dimensional space. We assum...
Small Screens and Large Graphs: Area-Efficient Drawings of Planar Combinatorial Structures Fabrizio ...
We define the visual complexity of a plane graph drawing to be the number of basic geometric objects...
Rooted trees are usually drawn planar and upward, i.e., without crossings and without any parent pla...
In this paper, we study weak β-proximity drawings. All known algorithms that compute (weak)...