We use subjects actions in modified dictator games to perform a within-subject classification ofindividuals into four different types of interdependent preferences: Selfish, Social Welfaremaximizers, Inequity Averse and Competitive. We elicit beliefs about other subjects actions inthe same modified dictator games to test how much of the existent heterogeneity in others actions is known by subjects. We find that subjects with different interdependent preferences infact have different beliefs about others actions. In particular, Selfish individuals cannotconceive others being non-Selfish while Social Welfare maximizers are closest to the actualdistribution of others actions. We finally provide subjects with information on other subjects a...
Social motives are frequently used to explain deviations from selfishness in non-strategic settings ...
We compare behavior in modified dictator games with and without role uncertainty. Subjects choose be...
Social motives are frequently used to explain deviations from selfishness in non-strategic settings ...
We use subjects actions in modified dictator games to perform a within-subject classification of in...
We use subjects ’ actions in modified dictator games to perform a within-subject classification of i...
We use subjects ’ actions in modified dictator games to perform a within-subject classification of i...
Using data from modified dictator games and a mixture-of-types estimation technique, we find a clear...
We experimentally study how redistribution choices are affected by positive and negative information...
We compare behavior in modified dictator games with and without role uncertainty. Subjects choose be...
Previous studies in adults demonstrated that beliefs and sharing decisions in social scenarios are c...
This study explores the ways in which information about other individual's action affects one's own ...
We compare behavior in modified dictator games with and without role uncertainty. Subjectschoose bet...
This study explores the ways in which information about other individual's action affects one's own ...
We study the impact of cognitive load in dictator games to test two conflicting views of moral behav...
We compare behavior in modified dictator games with and without role uncertainty. Costly surplus cre...
Social motives are frequently used to explain deviations from selfishness in non-strategic settings ...
We compare behavior in modified dictator games with and without role uncertainty. Subjects choose be...
Social motives are frequently used to explain deviations from selfishness in non-strategic settings ...
We use subjects actions in modified dictator games to perform a within-subject classification of in...
We use subjects ’ actions in modified dictator games to perform a within-subject classification of i...
We use subjects ’ actions in modified dictator games to perform a within-subject classification of i...
Using data from modified dictator games and a mixture-of-types estimation technique, we find a clear...
We experimentally study how redistribution choices are affected by positive and negative information...
We compare behavior in modified dictator games with and without role uncertainty. Subjects choose be...
Previous studies in adults demonstrated that beliefs and sharing decisions in social scenarios are c...
This study explores the ways in which information about other individual's action affects one's own ...
We compare behavior in modified dictator games with and without role uncertainty. Subjectschoose bet...
This study explores the ways in which information about other individual's action affects one's own ...
We study the impact of cognitive load in dictator games to test two conflicting views of moral behav...
We compare behavior in modified dictator games with and without role uncertainty. Costly surplus cre...
Social motives are frequently used to explain deviations from selfishness in non-strategic settings ...
We compare behavior in modified dictator games with and without role uncertainty. Subjects choose be...
Social motives are frequently used to explain deviations from selfishness in non-strategic settings ...