Using design games at Participatory Design (PD) events is well acknowledged as a fruitful way of staging participation. As PD researchers, we have many such experiences, and we have argued that design games connect participants and promote equalizing power relations. However, in this paper, we will (self) critically re-connect and reflect on how people (humans) and materials (non-humans) continually participate and intertwine in various power relations in design game situations. The analysis is of detailed situated actions with one of our recent games, UrbanTransition. Core concepts mainly from Bruno Latour’s work on Actor-Network-Theory are applied. The aim is to take design games seriously by e.g. exploring how assemblages of humans and n...
People who are marginalised in slum-upgrading processes can benefit from participatory design strate...
can design facilitate togetherness through games? Seeing the outcomes of a successful interaction ri...
In this talk I will address a changing perspective on design, one in which users are defined as soci...
Using design games at Participatory Design (PD) events is well acknowledged as a fruitful way of sta...
Using design games at Participatory Design (PD) events is well acknowledged as a fruitful way of sta...
Using design games at Participatory Design (PD) events is well acknowledged as a fruitful way of sta...
Cities are becoming increasingly complex, both in terms of their social and cultural context, and in...
Cities are becoming increasingly complex, both in terms of their social and cultural context, and in...
With the increasing interest of local governments in civic participation, it becomes important to ex...
This paper discusses the premise that participatory projects are characterised by risky trade-offs ...
Genuine involvement of users and stakeholders in design processes is essential to the success and in...
Several studies have been done to understand similarities and differences of participative and co‑cr...
Product designers often take it upon them selves to define environments, problems, and solutions for...
Within the Participatory Design community as well as the Computer Supported Cooperative Work traditi...
The use of games as part of the design process has been extensively explored in much of the current ...
People who are marginalised in slum-upgrading processes can benefit from participatory design strate...
can design facilitate togetherness through games? Seeing the outcomes of a successful interaction ri...
In this talk I will address a changing perspective on design, one in which users are defined as soci...
Using design games at Participatory Design (PD) events is well acknowledged as a fruitful way of sta...
Using design games at Participatory Design (PD) events is well acknowledged as a fruitful way of sta...
Using design games at Participatory Design (PD) events is well acknowledged as a fruitful way of sta...
Cities are becoming increasingly complex, both in terms of their social and cultural context, and in...
Cities are becoming increasingly complex, both in terms of their social and cultural context, and in...
With the increasing interest of local governments in civic participation, it becomes important to ex...
This paper discusses the premise that participatory projects are characterised by risky trade-offs ...
Genuine involvement of users and stakeholders in design processes is essential to the success and in...
Several studies have been done to understand similarities and differences of participative and co‑cr...
Product designers often take it upon them selves to define environments, problems, and solutions for...
Within the Participatory Design community as well as the Computer Supported Cooperative Work traditi...
The use of games as part of the design process has been extensively explored in much of the current ...
People who are marginalised in slum-upgrading processes can benefit from participatory design strate...
can design facilitate togetherness through games? Seeing the outcomes of a successful interaction ri...
In this talk I will address a changing perspective on design, one in which users are defined as soci...