Touchless gestural interaction has been widely studied and adopted in many contexts. Furthermore, the growing availability of low-cost enabling devices, such as Kinect or Leap Motion, boosted up the interest in such interaction both for commercial and scientific purposes, both for large public displays and for personal displays. The problem of choosing the right touchless gesture for the right action is thus still an open issue, depending on several aspects, such as context, purpose, users' culture, etc. In this work, we first present the results of a gesture elicitation study that allowed us to identify a set of touchless gestures for performing zoom actions while interacting with desktop displays. Next, we present a second user study for ...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
The hands are highly suited to interact with large public displays. It is, however, not apparent whi...
Touchless, mid-air, gesture-based interactions have recently moved out of laboratories and Hollywood...
Touchless gestural interaction has been widely studied and adopted in many contexts. Furthermore, th...
Very big displays are now commonplace but interactions with them are limited, even poorly understood...
As new technologies emerge, so do new ways of interacting with the digital domain. In this paper, th...
We have designed and implemented a vision-based system capable of interacting with user's natural ar...
Public displays, typically equipped with touchscreens, are used for interactions in public spaces, s...
Public displays, typically equipped with touchscreens, are used for interactions in public spaces, s...
Public displays, typically equipped with touchscreens, are used for interactions in public spaces, s...
Public displays, typically equipped with touchscreens, are used for interactions in public spaces, s...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
Gestures, widely accepted as a humans’ natural mode of interaction with their surroundings, have bee...
Traditionally, equipment for human-computer interaction (HCI) has been a keyboard and a mouse, but i...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
The hands are highly suited to interact with large public displays. It is, however, not apparent whi...
Touchless, mid-air, gesture-based interactions have recently moved out of laboratories and Hollywood...
Touchless gestural interaction has been widely studied and adopted in many contexts. Furthermore, th...
Very big displays are now commonplace but interactions with them are limited, even poorly understood...
As new technologies emerge, so do new ways of interacting with the digital domain. In this paper, th...
We have designed and implemented a vision-based system capable of interacting with user's natural ar...
Public displays, typically equipped with touchscreens, are used for interactions in public spaces, s...
Public displays, typically equipped with touchscreens, are used for interactions in public spaces, s...
Public displays, typically equipped with touchscreens, are used for interactions in public spaces, s...
Public displays, typically equipped with touchscreens, are used for interactions in public spaces, s...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
Gestures, widely accepted as a humans’ natural mode of interaction with their surroundings, have bee...
Traditionally, equipment for human-computer interaction (HCI) has been a keyboard and a mouse, but i...
This paper discusses the user-centered design process of developing a gesture-based interaction tech...
The hands are highly suited to interact with large public displays. It is, however, not apparent whi...
Touchless, mid-air, gesture-based interactions have recently moved out of laboratories and Hollywood...