This paper presents two low-fidelity prototyping methods for multi-touch tabletop applications. The prototypes, only consisting of basic 'physical'materials such as paper, cardboard, markers, scissors, etc. were designed to evaluate distinct aspects of the same multi-touch platform. One prototype allowed observing tabletop interaction in general: how users interact with each other and the surface they work on. The second prototype allowed the design team to test how users react to new, innovative multi-touch controls. Introducing these prototyping methods, this paper describes a way to iterate and test designs at an early stage in the development cycle.status: publishe
A key technique for evaluating early design ideas is the use of low-fidelity prototypes. Low-fidelit...
The paper describes the development and the use of an application of virtual prototyping that enable...
The paper describes the development and the use of an application of virtual prototyping that enable...
This paper presents two low-fidelity prototyping methods for multi-touch tabletop applications. The ...
This paper describes a comparative study between the usage of low-fidelity and a high-fidelity proto...
Changes on interaction technologies over the last decades have the potential to mark a paradigm shif...
Today multi-touch technology is the basis for many new techniques designed to improveinteractions wi...
Multi-touch tabletop displays provide a co-located collaborative workspace for multiple users around...
Today multi-touch technology is the basis for many new techniques designed to improve interactions ...
In everyday life, our interactions with objects on real tables include how our fingertips feel those...
The paper describes the development and the use of an application of virtual prototyping that enable...
Interactive or digital tabletops are table-like embedded computing systems, which provide a large un...
Interactive or digital tabletops are table-like embedded computing systems, which provide a large un...
National audienceDigital multi-touch tabletops are gaining increasing relevancy within commercial an...
Interactive or digital tabletops are table-like embedded computing systems, which provide a large un...
A key technique for evaluating early design ideas is the use of low-fidelity prototypes. Low-fidelit...
The paper describes the development and the use of an application of virtual prototyping that enable...
The paper describes the development and the use of an application of virtual prototyping that enable...
This paper presents two low-fidelity prototyping methods for multi-touch tabletop applications. The ...
This paper describes a comparative study between the usage of low-fidelity and a high-fidelity proto...
Changes on interaction technologies over the last decades have the potential to mark a paradigm shif...
Today multi-touch technology is the basis for many new techniques designed to improveinteractions wi...
Multi-touch tabletop displays provide a co-located collaborative workspace for multiple users around...
Today multi-touch technology is the basis for many new techniques designed to improve interactions ...
In everyday life, our interactions with objects on real tables include how our fingertips feel those...
The paper describes the development and the use of an application of virtual prototyping that enable...
Interactive or digital tabletops are table-like embedded computing systems, which provide a large un...
Interactive or digital tabletops are table-like embedded computing systems, which provide a large un...
National audienceDigital multi-touch tabletops are gaining increasing relevancy within commercial an...
Interactive or digital tabletops are table-like embedded computing systems, which provide a large un...
A key technique for evaluating early design ideas is the use of low-fidelity prototypes. Low-fidelit...
The paper describes the development and the use of an application of virtual prototyping that enable...
The paper describes the development and the use of an application of virtual prototyping that enable...