This paper describes a comparative study between the usage of low-fidelity and a high-fidelity prototyping for the creation of multi-user multi-touch interfaces. The multi-touch interface presented in this paper allows users to collaboratively search for existing multimedia content, create new compositions with this content, and finally integrate it in a layout for presenting it. The study we conducted consists of a series of parallel user tests using both low-fidelity and high-fidelity prototypes to inform the design of the multi-touch interface. Based on a comparison of the two test sessions, we found that one should be cautious in generalising high-level user interactions from a low towards a high-fidelity prototype. However, the low-fid...
Today multi-touch technology is the basis for many new techniques designed to improve interactions ...
abstract: Over the course of computing history there have been many ways for humans to pass informat...
Purpose – This paper is about an investigation into the usability of touch-based user interfaces. Cu...
This paper presents two low-fidelity prototyping methods for multi-touch tabletop applications. The ...
This paper presents two low-fidelity prototyping methods for multi-touch tabletop applications. The ...
Changes on interaction technologies over the last decades have the potential to mark a paradigm shif...
Tabletop systems have become quite popular in recent years, during which there was considerable enth...
Multi-touch tabletop displays provide a co-located collaborative workspace for multiple users around...
This paper addresses some of the issues involved in incorporating use of prototypes into a research ...
Abstract. Multi-touch tabletop systems promise to enhance collaboration in multi-display (MDE) envir...
Advances in technology have led to an increased presence of multi-touch interfaces in consumer produ...
This research presents a new technique for user interface prototyping, called mixed-fidelity prototy...
Today multi-touch technology is the basis for many new techniques designed to improveinteractions wi...
Part 1: Long and Short PapersInternational audienceMulti-touch tabletop systems promise to enhance c...
People today use an ever increasing number of devices in widely different contexts, since in the pas...
Today multi-touch technology is the basis for many new techniques designed to improve interactions ...
abstract: Over the course of computing history there have been many ways for humans to pass informat...
Purpose – This paper is about an investigation into the usability of touch-based user interfaces. Cu...
This paper presents two low-fidelity prototyping methods for multi-touch tabletop applications. The ...
This paper presents two low-fidelity prototyping methods for multi-touch tabletop applications. The ...
Changes on interaction technologies over the last decades have the potential to mark a paradigm shif...
Tabletop systems have become quite popular in recent years, during which there was considerable enth...
Multi-touch tabletop displays provide a co-located collaborative workspace for multiple users around...
This paper addresses some of the issues involved in incorporating use of prototypes into a research ...
Abstract. Multi-touch tabletop systems promise to enhance collaboration in multi-display (MDE) envir...
Advances in technology have led to an increased presence of multi-touch interfaces in consumer produ...
This research presents a new technique for user interface prototyping, called mixed-fidelity prototy...
Today multi-touch technology is the basis for many new techniques designed to improveinteractions wi...
Part 1: Long and Short PapersInternational audienceMulti-touch tabletop systems promise to enhance c...
People today use an ever increasing number of devices in widely different contexts, since in the pas...
Today multi-touch technology is the basis for many new techniques designed to improve interactions ...
abstract: Over the course of computing history there have been many ways for humans to pass informat...
Purpose – This paper is about an investigation into the usability of touch-based user interfaces. Cu...