We apply stochastic stability to undiscounted finitely repeated two player games without common interests. We prove an Evolutionary Feasibility Theorem as an analog to the Folk Theorem (Benoit and Krishna, 1985 and 1987). Specifically, we demonstrate that as repetitions go to infinity, the set of stochastically stable equilibrium payoffs converges to the set of individually rational and feasible payoffs. This derivation requires stronger assumptions than the Nash Folk Theorem (Benoit and Krishna, 1987). It is demonstrated that the stochastically stable equilibria are stable as a set, but unstable as individual equilibria. Consequently, the Evolutionary Feasibility Theorem makes no prediction more specific than the entire individually ration...
In evolutionary game theory, evolutionarily stable states are characterised by the folk theorem beca...
Stochastic evolutionary game dynamics for finite populations has recently been widely explored in th...
We demonstrate that in simple 2 × 2 games (cumulative) prospect the-ory preferences can be evolution...
We consider a simple model of stochastic evolution in population games. In our model, each agent occ...
Traditional game theory studies strategic interactions in which the agents make rational decisions. ...
In stochastic dynamical systems, different concepts of stability can be obtained in different limits...
The classical replicator dynamics for evolutionary games in infinite populations formulated by Taylo...
In evolutionary game theory, evolutionarily stable states are characterised by the folk theorem beca...
The analysis of equilibrium points in biological dynamical systems has been of great interest in a v...
We extend the notion of evolutionarily stable strategies introduced by Maynard Smith and Price (1973...
The evolution of cooperation opens a prominent window to investigate the organizing properties in co...
We study the convergence of evolutionary games on networks, in which the agents can choose between t...
none2siThis paper analyses the principles of stable cooperation for stochastic games. Starting from ...
Abstract. We present a general model of stochastic evolution in games played by large populations of...
International audienceWe study repeated games where players use an exponential learning scheme in or...
In evolutionary game theory, evolutionarily stable states are characterised by the folk theorem beca...
Stochastic evolutionary game dynamics for finite populations has recently been widely explored in th...
We demonstrate that in simple 2 × 2 games (cumulative) prospect the-ory preferences can be evolution...
We consider a simple model of stochastic evolution in population games. In our model, each agent occ...
Traditional game theory studies strategic interactions in which the agents make rational decisions. ...
In stochastic dynamical systems, different concepts of stability can be obtained in different limits...
The classical replicator dynamics for evolutionary games in infinite populations formulated by Taylo...
In evolutionary game theory, evolutionarily stable states are characterised by the folk theorem beca...
The analysis of equilibrium points in biological dynamical systems has been of great interest in a v...
We extend the notion of evolutionarily stable strategies introduced by Maynard Smith and Price (1973...
The evolution of cooperation opens a prominent window to investigate the organizing properties in co...
We study the convergence of evolutionary games on networks, in which the agents can choose between t...
none2siThis paper analyses the principles of stable cooperation for stochastic games. Starting from ...
Abstract. We present a general model of stochastic evolution in games played by large populations of...
International audienceWe study repeated games where players use an exponential learning scheme in or...
In evolutionary game theory, evolutionarily stable states are characterised by the folk theorem beca...
Stochastic evolutionary game dynamics for finite populations has recently been widely explored in th...
We demonstrate that in simple 2 × 2 games (cumulative) prospect the-ory preferences can be evolution...