We study the convergence of evolutionary games on networks, in which the agents can choose between two strategies, by modeling the dynamics as a discrete time Markov process with a finite state space. Based on the transition matrix associated with the Markov process we construct a necessary and sufficient condition for the existence of cycles to evolutionary game dynamics under synchronous updating governed by an arbitrary deterministic update rule. We are able to identify the equilibrium states and cycles and show that for any initial condition the dynamics converge to either an equilibrium state or a cycle in finite time. A similar result is shown to apply for a general class of asynchronous update rules. For stochastic update rules, we d...
abstract: This thesis explores and explains a stochastic model in Evolutionary Game Theory introduce...
Network models are useful tools for studying the dynamics of social interactions in a structured pop...
We consider a simple model of stochastic evolution in population games. In our model, each agent occ...
We study the convergence of evolutionary games on networks, in which the agents can choose between t...
Evolutionary anti-coordination games on networks capture real-world strategic situations such as tra...
In this letter, we deal with evolutionary game-theoretic learning processes for population games on ...
We investigate the control of stochastic evolutionary games on networks, in which each edge represen...
In this letter, we deal with evolutionary game-theoretic learning processes for population games on ...
We analyze the influence of the update dynamics on symmetric 2-player evolutionary games, which are ...
We apply stochastic stability to undiscounted finitely repeated two player games without common inte...
We extend the notion of evolutionarily stable strategies introduced by Maynard Smith and Price (1973...
Population games describe strategic interactions among large numbers of small, anonymous agents. Beh...
In this paper, we study a weak prisoner’s dilemma (PD) game in which both strategies and update rule...
The predominant paradigm in evolutionary game theory and more generally online learning in games is ...
This paper studies the co-evolution of networks and play in the context of finite population potenti...
abstract: This thesis explores and explains a stochastic model in Evolutionary Game Theory introduce...
Network models are useful tools for studying the dynamics of social interactions in a structured pop...
We consider a simple model of stochastic evolution in population games. In our model, each agent occ...
We study the convergence of evolutionary games on networks, in which the agents can choose between t...
Evolutionary anti-coordination games on networks capture real-world strategic situations such as tra...
In this letter, we deal with evolutionary game-theoretic learning processes for population games on ...
We investigate the control of stochastic evolutionary games on networks, in which each edge represen...
In this letter, we deal with evolutionary game-theoretic learning processes for population games on ...
We analyze the influence of the update dynamics on symmetric 2-player evolutionary games, which are ...
We apply stochastic stability to undiscounted finitely repeated two player games without common inte...
We extend the notion of evolutionarily stable strategies introduced by Maynard Smith and Price (1973...
Population games describe strategic interactions among large numbers of small, anonymous agents. Beh...
In this paper, we study a weak prisoner’s dilemma (PD) game in which both strategies and update rule...
The predominant paradigm in evolutionary game theory and more generally online learning in games is ...
This paper studies the co-evolution of networks and play in the context of finite population potenti...
abstract: This thesis explores and explains a stochastic model in Evolutionary Game Theory introduce...
Network models are useful tools for studying the dynamics of social interactions in a structured pop...
We consider a simple model of stochastic evolution in population games. In our model, each agent occ...