Because they are easy to create and modify, low fidelity prototypes are commonly used in early evaluations of user interface designs. Designers typically use either pen-and-paper or various computer-based tools to create and test low fidelity prototypes; however, our informal analyses of these existing technologies indicate that they do not optimally support the two key, complementary tasks of (a) prototype creation and (b) wizard of oz testing. To address this problem, we have been developing WOZ Pro (Wizard of Oz Prototyper), a pen-based software environment for the quick and easy creation and testing of low fidelity user interface prototypes. We are designing WOZ Pro to be as easy to use as pen-and-paper, but to hold key advantages over ...
The purpose of my project is to build a graphical user interface to control a light system in a wiza...
In this report, it will explain on how the prototype of OZ Wizard system is built and provide a user...
Rapid, early, but rough system prototypes are becoming a standard and valued part of the user interf...
Wizard of Oz methodology is useful when conducting user studies of a system that is in early develop...
International audience<p>The Wizard of Oz (WOZ) method has been used for a variety of purposes in ea...
Wizard of Oz methodology is useful when conducting user studies of a system that is in early develop...
The Wizard-of-Oz method has been around for decades, allowing researchers and practitioners to condu...
Head-mounted displays and other wearable devices open up for innovative types of interaction for wea...
The purpose of the study is to explore the possibility to use the experimental prototyping technique...
In this paper we describe a study of the technique of Wizard of Oz (WoZ) in perspectives of maintai...
Part 1: Long and Short PapersInternational audienceResearch AreaWizard of Oz prototyping with modern...
Head-mounted displays and other wearable devices open up for innovative types of interaction for wea...
Sketch recognition has the potential to be an important input method for computers in the coming yea...
A key technique for evaluating early design ideas is the use of low-fidelity prototypes. Low-fidelit...
Paper prototype screens used in the Wizard-of-Oz mobile application mock-up evaluated in the first i...
The purpose of my project is to build a graphical user interface to control a light system in a wiza...
In this report, it will explain on how the prototype of OZ Wizard system is built and provide a user...
Rapid, early, but rough system prototypes are becoming a standard and valued part of the user interf...
Wizard of Oz methodology is useful when conducting user studies of a system that is in early develop...
International audience<p>The Wizard of Oz (WOZ) method has been used for a variety of purposes in ea...
Wizard of Oz methodology is useful when conducting user studies of a system that is in early develop...
The Wizard-of-Oz method has been around for decades, allowing researchers and practitioners to condu...
Head-mounted displays and other wearable devices open up for innovative types of interaction for wea...
The purpose of the study is to explore the possibility to use the experimental prototyping technique...
In this paper we describe a study of the technique of Wizard of Oz (WoZ) in perspectives of maintai...
Part 1: Long and Short PapersInternational audienceResearch AreaWizard of Oz prototyping with modern...
Head-mounted displays and other wearable devices open up for innovative types of interaction for wea...
Sketch recognition has the potential to be an important input method for computers in the coming yea...
A key technique for evaluating early design ideas is the use of low-fidelity prototypes. Low-fidelit...
Paper prototype screens used in the Wizard-of-Oz mobile application mock-up evaluated in the first i...
The purpose of my project is to build a graphical user interface to control a light system in a wiza...
In this report, it will explain on how the prototype of OZ Wizard system is built and provide a user...
Rapid, early, but rough system prototypes are becoming a standard and valued part of the user interf...