Wizard of Oz methodology is useful when conducting user studies of a system that is in early development. It is essential to be able to simulate part of the system and to collect feedback from potential users. Using a human to act as the system is one way to do this. The Wizard of Oz tool presented here is called WozARd and it aims at offering a set of tools that help the test leader control the visual, tactile and auditive output that is presented to the test participant. Additionally, it is suitable for using in an augmented reality environment where images are overlaid on the phone’s camera view or on glasses. The main features that were identified as necessary include presentation of media such as images, video and sound, navigation and...
We present a Wizard of Oz (WoZ) envi-ronment that was designed to build an arti-ficial embodied inte...
Globalization, technological development and a dynamic business environment influence the change of ...
It is estimated that the number of devices connected to the Internet will be 50 billion by 2020. How...
Wizard of Oz methodology is useful when conducting user studies of a system that is in early develop...
Head-mounted displays and other wearable devices open up for innovative types of interaction for wea...
Head-mounted displays and other wearable devices open up for innovative types of interaction for wea...
ii This thesis aims to explore Wizard of Oz testing in conjunction with Aug-mented Reality (AR) and ...
The age of wearable technology devices is upon us. These devices are available in many different for...
This thesis aims to explore Wizard of Oz testing in conjunction with Augmented Reality (AR) and focu...
Because they are easy to create and modify, low fidelity prototypes are commonly used in early evalu...
inform the design of SenToy We describe the design of an affective control interface, SenToy, a doll...
The purpose of the study is to explore the possibility to use the experimental prototyping technique...
In this report, it will explain on how the prototype of OZ Wizard system is built and provide a user...
It is often challenging to measure participants’ reactions during user tests where a Wizard-of-Oz (W...
This study explores if augmented reality can be used to get a better feedback for usability testing....
We present a Wizard of Oz (WoZ) envi-ronment that was designed to build an arti-ficial embodied inte...
Globalization, technological development and a dynamic business environment influence the change of ...
It is estimated that the number of devices connected to the Internet will be 50 billion by 2020. How...
Wizard of Oz methodology is useful when conducting user studies of a system that is in early develop...
Head-mounted displays and other wearable devices open up for innovative types of interaction for wea...
Head-mounted displays and other wearable devices open up for innovative types of interaction for wea...
ii This thesis aims to explore Wizard of Oz testing in conjunction with Aug-mented Reality (AR) and ...
The age of wearable technology devices is upon us. These devices are available in many different for...
This thesis aims to explore Wizard of Oz testing in conjunction with Augmented Reality (AR) and focu...
Because they are easy to create and modify, low fidelity prototypes are commonly used in early evalu...
inform the design of SenToy We describe the design of an affective control interface, SenToy, a doll...
The purpose of the study is to explore the possibility to use the experimental prototyping technique...
In this report, it will explain on how the prototype of OZ Wizard system is built and provide a user...
It is often challenging to measure participants’ reactions during user tests where a Wizard-of-Oz (W...
This study explores if augmented reality can be used to get a better feedback for usability testing....
We present a Wizard of Oz (WoZ) envi-ronment that was designed to build an arti-ficial embodied inte...
Globalization, technological development and a dynamic business environment influence the change of ...
It is estimated that the number of devices connected to the Internet will be 50 billion by 2020. How...