Motion-detection only games have inherent limitations on game experience in that the systems cannot identify the player’s existence and identity. A way of improvement is by introducing information such as a player’s face or head into the system. We designed and implemented two game prototypes that apply real-time face position information as intrinsic elements of gameplay to enhance game experience. The first prototype augmented a typical motion-detection-based game. Face information was designed to enhance the sense of presence and role-playing. In the second prototype, face tracking is applied as a new axis of control in a First Person Shooter (FPS) game. Although Face detection and tracking technology has started being utilized in game s...
We present a study that investigates user performance benefits of using head tracking in modern vide...
Video games no longer predominantly emphasize mere entertainment or excitement, they now investigate...
Real time face detection combined with eye-gaze tracking can provide a means of user input into a ga...
This paper studies the use of eye tracking in a First-Person Shooter (FPS) game as a mechanism to: (...
Context. Eye tracking technology has been applied to video games, mainly, as an offline analysis too...
Gestural gaming has become highly prominent in recent years. However, head gesture interfaces have s...
Context. Gaze based interaction in video games is still a developing field, and is mostly used as an...
Until now, most of the computer games are played with a controller. But there is a big difference be...
What new challenges does the combination of games and eye-tracking present? The EyePlay workshop bri...
The introduction of input devices with natural user interfaces in gaming hardware has changed the wa...
This paper studies the use of eye tracking in a First-Person Shooter (FPS) game as a mechanism to: (...
This paper describes an investigation into how real-time but low-cost biometric information can be i...
This paper describes a study carried out in which the eye gaze data of several users playing a simpl...
Eye tracking have been around for many years now, but until recently the technology have been expens...
Background. Eye-tracking has increasingly been used in games to enhance the experience and make them...
We present a study that investigates user performance benefits of using head tracking in modern vide...
Video games no longer predominantly emphasize mere entertainment or excitement, they now investigate...
Real time face detection combined with eye-gaze tracking can provide a means of user input into a ga...
This paper studies the use of eye tracking in a First-Person Shooter (FPS) game as a mechanism to: (...
Context. Eye tracking technology has been applied to video games, mainly, as an offline analysis too...
Gestural gaming has become highly prominent in recent years. However, head gesture interfaces have s...
Context. Gaze based interaction in video games is still a developing field, and is mostly used as an...
Until now, most of the computer games are played with a controller. But there is a big difference be...
What new challenges does the combination of games and eye-tracking present? The EyePlay workshop bri...
The introduction of input devices with natural user interfaces in gaming hardware has changed the wa...
This paper studies the use of eye tracking in a First-Person Shooter (FPS) game as a mechanism to: (...
This paper describes an investigation into how real-time but low-cost biometric information can be i...
This paper describes a study carried out in which the eye gaze data of several users playing a simpl...
Eye tracking have been around for many years now, but until recently the technology have been expens...
Background. Eye-tracking has increasingly been used in games to enhance the experience and make them...
We present a study that investigates user performance benefits of using head tracking in modern vide...
Video games no longer predominantly emphasize mere entertainment or excitement, they now investigate...
Real time face detection combined with eye-gaze tracking can provide a means of user input into a ga...