We describe data structures for representing simplicial meshes compactly while supporting online queries and updates efficiently. Our data structure requires about a factor of five less memory than the most efficient standard data structures for triangular or tetrahedral meshes, while efficiently supporting traversal among simplices, storing data on simplices, and insertion and deletion of simplices. Our implementation of the data structures uses about 5 bytes/triangle in two dimensions (2D) and 7.5 bytes/tetrahedron in three dimensions (3D). We use the data structures to implement 2D and 3D incremental algorithms for generating a Delaunay mesh. The 3D algorithm can generate 100 Million tetrahedrons with 1 Gbyte of memory, including the spa...
In this article a new general algorithm for triangular mesh simplification is proposed. The algorith...
Figure 1: We present an efficient algorithm to convert an arbitrary manifold triangle meshM to a Del...
Many problems in computer graphics and in engineering analysis require for their solution the const...
We describe data structures for representing simplicial meshes compactly while supporting online que...
We consider the problem of designing fast and compact solutions for representing the connectivity in...
International audienceThis work is part of a PhD thesis about polyhedral mesh generation for simulat...
International audienceThe main problem consists in designing space-efficient data structures allowin...
Unstructured data are collections of points with irregular topology, often represented through simpl...
International audienceWe consider the problem of designing space efficient solutions for representin...
We consider the problem of designing space efficient solutions for representing triangle meshes. Our...
Virtual worlds and games increasingly deliver 3D meshes over the Internet using instanced file forma...
We consider the problem of designing space efficient solutions for representing triangle meshes. Ou...
Abstract. This work introduces a scalable topological data structure for manifold tetrahedral meshes...
International audienceWe consider the problem of designing space efficient solutions for representin...
We present a data structure that makes it easy to run a large class of algorithms from computational...
In this article a new general algorithm for triangular mesh simplification is proposed. The algorith...
Figure 1: We present an efficient algorithm to convert an arbitrary manifold triangle meshM to a Del...
Many problems in computer graphics and in engineering analysis require for their solution the const...
We describe data structures for representing simplicial meshes compactly while supporting online que...
We consider the problem of designing fast and compact solutions for representing the connectivity in...
International audienceThis work is part of a PhD thesis about polyhedral mesh generation for simulat...
International audienceThe main problem consists in designing space-efficient data structures allowin...
Unstructured data are collections of points with irregular topology, often represented through simpl...
International audienceWe consider the problem of designing space efficient solutions for representin...
We consider the problem of designing space efficient solutions for representing triangle meshes. Our...
Virtual worlds and games increasingly deliver 3D meshes over the Internet using instanced file forma...
We consider the problem of designing space efficient solutions for representing triangle meshes. Ou...
Abstract. This work introduces a scalable topological data structure for manifold tetrahedral meshes...
International audienceWe consider the problem of designing space efficient solutions for representin...
We present a data structure that makes it easy to run a large class of algorithms from computational...
In this article a new general algorithm for triangular mesh simplification is proposed. The algorith...
Figure 1: We present an efficient algorithm to convert an arbitrary manifold triangle meshM to a Del...
Many problems in computer graphics and in engineering analysis require for their solution the const...