Abstract. Segmenting garments from humanoid meshes or point clouds is a challenging problem with applications in the textile industry and in model based motion capturing. In this work we present a physically based template-matching technique for the automatic extraction of garment dimensions from 3D meshes or point clouds of dressed humans. The successfull identification of garment dimensions also allows the semantic segmentation of the mesh into naked and dressed parts. Fig. 1. The laser scan of a dressed person is segmented into dressed and naked parts by fitting the parameterised template of a garment to the mesh.
The 3D virtual representations of dressed humans appear in movies, video games and since recently, V...
This paper presents a new approach to dressing three-dimensional virtual human models from scanned d...
The 3D virtual representations of dressed humans appear in movies, video games and since recently, V...
Segmenting garments from humanoid meshes or point clouds is a challenging problem with applications ...
Segmenting garments from humanoid meshes or point clouds is a challenging problem with applications...
1 In this paper we present a method for 3-D reconstruction of human bodies with application in CAD ...
In this paper, we present computer vision techniques for building dressed human models using images,...
Abstract. We address the problem of recognizing a configuration of a piece of garment fairly spread ...
An automatic garment pattern design system using three-dimensional body scan data has been developed...
The research documented in this thesis investigates techniques for human body and garment modeling. ...
An automatic garment pattern generation system has been developed for the threedimensional apparel C...
We propose a method for computing a sewing pattern of a given 3D garment model. Our algorithm segmen...
Abstract. This work presents a novel approach to shape matching of folded garments to unfolded templ...
This paper presents a sketch-based platform for intuitively modeling a 3D apparel product around a 3...
Virtual telepresence is the future of online communication. Clothing is an essential part of a perso...
The 3D virtual representations of dressed humans appear in movies, video games and since recently, V...
This paper presents a new approach to dressing three-dimensional virtual human models from scanned d...
The 3D virtual representations of dressed humans appear in movies, video games and since recently, V...
Segmenting garments from humanoid meshes or point clouds is a challenging problem with applications ...
Segmenting garments from humanoid meshes or point clouds is a challenging problem with applications...
1 In this paper we present a method for 3-D reconstruction of human bodies with application in CAD ...
In this paper, we present computer vision techniques for building dressed human models using images,...
Abstract. We address the problem of recognizing a configuration of a piece of garment fairly spread ...
An automatic garment pattern design system using three-dimensional body scan data has been developed...
The research documented in this thesis investigates techniques for human body and garment modeling. ...
An automatic garment pattern generation system has been developed for the threedimensional apparel C...
We propose a method for computing a sewing pattern of a given 3D garment model. Our algorithm segmen...
Abstract. This work presents a novel approach to shape matching of folded garments to unfolded templ...
This paper presents a sketch-based platform for intuitively modeling a 3D apparel product around a 3...
Virtual telepresence is the future of online communication. Clothing is an essential part of a perso...
The 3D virtual representations of dressed humans appear in movies, video games and since recently, V...
This paper presents a new approach to dressing three-dimensional virtual human models from scanned d...
The 3D virtual representations of dressed humans appear in movies, video games and since recently, V...