Koller, Megiddo and von Stengel showed how to efficiently compute minimax strategies for two-player extensive-form zero-sum games with imperfect information but perfect recall using linear programming and avoiding conversion to normal form. Koller and Pfeffer pointed out that the strategies obtained by the algorithm are not necessarily sequentially rational and that this deficiency is often problematic for the practical applications. We show how to remove this deficiency by modifying the linear programs constructed by Koller, Megiddo and von Stengel so that pairs of strategies forming a sequential equilibrium are computed. In particular, we show that a sequential equilibrium for a two-player zero-sum game with imperfect information but perf...
In the first chapter we present some proofs of the existence of the minimax point of a strategic gam...
In many games, it is desirable to find strategies for all players that simultaneously maximize their...
We study the computational complexity of computing or approximating a quasi-proper equilibrium for a...
Koller, Megiddo and von Stengel showed how to efficiently compute minimax strategies for two-player ...
We show how to find a normal form proper equilibrium in behavior strategies of a given two-player ze...
We show how to find a normal form proper equilibrium in behavior strategies of a given two-player ze...
International audienceWe present a simple projection-free primal-dual algorithm for computing approx...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
Developing scalable solution algorithms is one of the central problems in computational game theory....
It is known that an equilibrium of an infinitely repeated two-player game (with limit average payoff...
It is known that an equilibrium of an infinitely repeated two-player game (with limit average payoff...
In the first chapter we present some proofs of the existence of the minimax point of a strategic gam...
In many games, it is desirable to find strategies for all players that simultaneously maximize their...
We study the computational complexity of computing or approximating a quasi-proper equilibrium for a...
Koller, Megiddo and von Stengel showed how to efficiently compute minimax strategies for two-player ...
We show how to find a normal form proper equilibrium in behavior strategies of a given two-player ze...
We show how to find a normal form proper equilibrium in behavior strategies of a given two-player ze...
International audienceWe present a simple projection-free primal-dual algorithm for computing approx...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
Developing scalable solution algorithms is one of the central problems in computational game theory....
It is known that an equilibrium of an infinitely repeated two-player game (with limit average payoff...
It is known that an equilibrium of an infinitely repeated two-player game (with limit average payoff...
In the first chapter we present some proofs of the existence of the minimax point of a strategic gam...
In many games, it is desirable to find strategies for all players that simultaneously maximize their...
We study the computational complexity of computing or approximating a quasi-proper equilibrium for a...