Embedded systems can fail to operate correctly due to interrupt overload: starvation caused by too many interrupt requests. This paper describes three new techniques, two software-based and one hardware-based, for creating systems that delay or drop excessive interrupt requests before they can overload a processor. Our solutions to the interrupt overload problem have several desirable properties. During underload, overhead is proportional to interrupt load. During overload, both the amount of work performed in interrupt context and its granularity are bounded, making it possible to provide strong progress guarantees to low-priority interrupts and noninterrupt tasks. These guarantees permit developers to avoid making assumptions about the wo...
The master thesis deals with the techniques to prevent computer system from computational overloadin...
When trying to track down bugs using cyclic debugging, the ability to correctly reproduce executions...
The popularity of mobile and multimedia applications made real-time support a mandatory feature for ...
ManuscriptWhile developing embedded and real-time systems, it is usually necessary to write code tha...
In this paper we describe a new, low-overhead technique for manipulating processor interrupt state i...
In this paper we describe a new, low-overhead technique for manipulating processor interrupt state i...
The design of real-time embeddedsystems involves a constant trade-offbetween meeting real-time desig...
In this paper we analyze the traditional model of interrupt management and its incapacity to incorpo...
Abstract: Generally, there are periodic interrupt services in the real-time embedded systems even wh...
A widely-used class of real-time, reactive, embedded systems is called interrupt-driven systems [8]....
Assuring hard real-time characteristics of I/O associated with embedded software is often a difficul...
An interrupt is an event that alters the sequence of instructions executed by a processor and requir...
Interrupt-driven software is difficult to test and debug, especially when interrupts can be nested a...
In the development of real-time systems, predictability is often hindered by technological factors w...
The interrupt mechanism in a system-on-chip (SoC) joins the SoCs hardware and software behaviors. We...
The master thesis deals with the techniques to prevent computer system from computational overloadin...
When trying to track down bugs using cyclic debugging, the ability to correctly reproduce executions...
The popularity of mobile and multimedia applications made real-time support a mandatory feature for ...
ManuscriptWhile developing embedded and real-time systems, it is usually necessary to write code tha...
In this paper we describe a new, low-overhead technique for manipulating processor interrupt state i...
In this paper we describe a new, low-overhead technique for manipulating processor interrupt state i...
The design of real-time embeddedsystems involves a constant trade-offbetween meeting real-time desig...
In this paper we analyze the traditional model of interrupt management and its incapacity to incorpo...
Abstract: Generally, there are periodic interrupt services in the real-time embedded systems even wh...
A widely-used class of real-time, reactive, embedded systems is called interrupt-driven systems [8]....
Assuring hard real-time characteristics of I/O associated with embedded software is often a difficul...
An interrupt is an event that alters the sequence of instructions executed by a processor and requir...
Interrupt-driven software is difficult to test and debug, especially when interrupts can be nested a...
In the development of real-time systems, predictability is often hindered by technological factors w...
The interrupt mechanism in a system-on-chip (SoC) joins the SoCs hardware and software behaviors. We...
The master thesis deals with the techniques to prevent computer system from computational overloadin...
When trying to track down bugs using cyclic debugging, the ability to correctly reproduce executions...
The popularity of mobile and multimedia applications made real-time support a mandatory feature for ...