Melek, Ceren Gülra (Arel Author)The purpose of this study was to measure the effect of a serious game on the achievement and performance of 6 years old kindergarten students. A mobile game, Diamon, was designed using the Spiral Education Game Design Model. The content for the game was identified by researching existing educational applications and literature. An experiment was conducted using kindergarten students to examine the students’ performance using a pre-test, a post-test, and examine the motivations of learning via a survey. Fifty-two kindergarten students participated in the experiment and Diamon was observed to be effective for foreign language learning. We also observed game-based learning can enhance the motivation to learn. ©,...
The author of this book conducted different studies to investigate the potential of serious games fo...
Learning in early childhood requires special understanding due to the character of children who are ...
The purpose of this study was to investigate language learning through the use of interactive games....
The advances in technologies offer an effective platform for educational activities. For example, ga...
Digital games play a significant role in the life of the new generation. Although there are many cri...
English is essential for children because it is an international language that is al-ways used in va...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
English is essential for children because it is an international language that is al-ways used in va...
English is essential for children because it is an international language that is al-ways used in va...
AbstractThe most important skill in learning English is vocabulary. Learners usually learn English v...
Lembar Pengesahan tidak disertai tanda tangan dosen pembimbingThis study discussed about the importa...
Learning English is really important in this globalization era, since English is an international la...
Recently, game-based learning and mobile learning have become increasingly important for their signi...
Recently, game-based learning and mobile learning have become increasingly important for their signi...
The author of this book conducted different studies to investigate the potential of serious games fo...
Learning in early childhood requires special understanding due to the character of children who are ...
The purpose of this study was to investigate language learning through the use of interactive games....
The advances in technologies offer an effective platform for educational activities. For example, ga...
Digital games play a significant role in the life of the new generation. Although there are many cri...
English is essential for children because it is an international language that is al-ways used in va...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
English is essential for children because it is an international language that is al-ways used in va...
English is essential for children because it is an international language that is al-ways used in va...
AbstractThe most important skill in learning English is vocabulary. Learners usually learn English v...
Lembar Pengesahan tidak disertai tanda tangan dosen pembimbingThis study discussed about the importa...
Learning English is really important in this globalization era, since English is an international la...
Recently, game-based learning and mobile learning have become increasingly important for their signi...
Recently, game-based learning and mobile learning have become increasingly important for their signi...
The author of this book conducted different studies to investigate the potential of serious games fo...
Learning in early childhood requires special understanding due to the character of children who are ...
The purpose of this study was to investigate language learning through the use of interactive games....