An algorithm is described which accepts as input the edges of a convex polyhedron, listed in any order, and which produces a consistent collection of sequences of points which describe the faces of the polyhedron as required by certain display rendering packages. The algorithm makes use of the planarity tester of Hopcroft and Tarjan and is linear, in the number of points of the polyhedron, with respect to both time and space
The problem of identifying the topology implied by wireframe drawings of polyhedral objects requires...
A new hidden-line algorithm is proposed for illustrating objects consisting of plane faces. The algo...
International audienceAn algorithm is presented here to visualize here to visualize CSG solids in wi...
summary:This paper follows the article by V. Medek which solves the problem of finding the boundary ...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
This report examines the "principal views" of polyhedra whose images are line drawings representing ...
Determining whether a given point lies inside or outside a simple polygon is an important problem in...
An algorithm for making consistent 2-D to 3-D geomet-ric inference in polyhedral world using one per...
This thesis seeks to establish mathematical principles and to provide efficient solutions to various...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
An algorithm is presented for removing hidden lines for isometric and perspective projections of thr...
International audienceModeling from silhouettes is a popular and useful topic in computer vision. Ma...
This thesis describes an algorithm for calculating the theoretic set operations union, intersection,...
This thesis describes an algorithm for calculating the theoretic set operations union, intersection,...
Determining the inclusion of a point in volume-enclosing polyhedra (shapes) in 3D space is, in princ...
The problem of identifying the topology implied by wireframe drawings of polyhedral objects requires...
A new hidden-line algorithm is proposed for illustrating objects consisting of plane faces. The algo...
International audienceAn algorithm is presented here to visualize here to visualize CSG solids in wi...
summary:This paper follows the article by V. Medek which solves the problem of finding the boundary ...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
This report examines the "principal views" of polyhedra whose images are line drawings representing ...
Determining whether a given point lies inside or outside a simple polygon is an important problem in...
An algorithm for making consistent 2-D to 3-D geomet-ric inference in polyhedral world using one per...
This thesis seeks to establish mathematical principles and to provide efficient solutions to various...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
An algorithm is presented for removing hidden lines for isometric and perspective projections of thr...
International audienceModeling from silhouettes is a popular and useful topic in computer vision. Ma...
This thesis describes an algorithm for calculating the theoretic set operations union, intersection,...
This thesis describes an algorithm for calculating the theoretic set operations union, intersection,...
Determining the inclusion of a point in volume-enclosing polyhedra (shapes) in 3D space is, in princ...
The problem of identifying the topology implied by wireframe drawings of polyhedral objects requires...
A new hidden-line algorithm is proposed for illustrating objects consisting of plane faces. The algo...
International audienceAn algorithm is presented here to visualize here to visualize CSG solids in wi...