Use of modern graphics hardware capable of general purpose computation has been the focus of recent developments in the real-time computer graphics community. Various techniques have been proposed which improve upon more traditional rendering systems through the use of general purpose compute. Tile based systems, such as Forward+, utilise general purpose compute to dynamically build linked lists of lights entirely on the GPU, however the effectiveness of the pipeline is heavily dependent on the accuracy and performance of the light/tile intersection tests. This project focusses on the improvement of these intersection tests, providing a more efficient Forward+ rendering pipeline
In the real world, the visual perception of an object is completely determined by the object's inter...
Modern graphics processing units, GPUs, present an immense resource of computational power, that how...
This thesis develops a novel technique to enable interactive rendering during lighting design of fea...
Context. The rendering techniques in games have the goal of shading the scene with as high of a qual...
Background. In this experiment forward, deferred and tile-based forward rendering techniques are imp...
Graphics Processing Units (GPUs) recently became general enough to en-able implementation of a varie...
Global Illumination aims to generate high quality images. But due to its high requirements, it is us...
Over the last 10-15 years, computer graphics hardware has evolved at a tremendous pace, with an expo...
Indirect illumination is an important part of realistic images, and accurately simulating the comple...
International audienceWe present Forward Light Cuts, a novel approach to real-time global illuminati...
Context: Rendering 3D scenes in real-time applications is becoming more computationally heavy all th...
Lighting is essential to generate realistic images using computer graphics. The computation of ligh...
Performance improvements are always needed in computer graphics. Better performance frees up computa...
In real-time computer graphics applications, at least three major forces are in conflict, namely, re...
In computer graphics applications, the choice and implementation of a rendering technique is crucial...
In the real world, the visual perception of an object is completely determined by the object's inter...
Modern graphics processing units, GPUs, present an immense resource of computational power, that how...
This thesis develops a novel technique to enable interactive rendering during lighting design of fea...
Context. The rendering techniques in games have the goal of shading the scene with as high of a qual...
Background. In this experiment forward, deferred and tile-based forward rendering techniques are imp...
Graphics Processing Units (GPUs) recently became general enough to en-able implementation of a varie...
Global Illumination aims to generate high quality images. But due to its high requirements, it is us...
Over the last 10-15 years, computer graphics hardware has evolved at a tremendous pace, with an expo...
Indirect illumination is an important part of realistic images, and accurately simulating the comple...
International audienceWe present Forward Light Cuts, a novel approach to real-time global illuminati...
Context: Rendering 3D scenes in real-time applications is becoming more computationally heavy all th...
Lighting is essential to generate realistic images using computer graphics. The computation of ligh...
Performance improvements are always needed in computer graphics. Better performance frees up computa...
In real-time computer graphics applications, at least three major forces are in conflict, namely, re...
In computer graphics applications, the choice and implementation of a rendering technique is crucial...
In the real world, the visual perception of an object is completely determined by the object's inter...
Modern graphics processing units, GPUs, present an immense resource of computational power, that how...
This thesis develops a novel technique to enable interactive rendering during lighting design of fea...