Shape-from-silhouettes algorithms use either a surface or a volumetric approach. A problem with the volumetric approach is that in general we know neither the accuracy of the reconstruction, nor where to locate new viewpoints for improving the accuracy. In this paper we present a general approach to interactive, object-specific volumetric algorithms, based on a necessary condition for the best possible reconstruction to have been performed. The outlined approach can be applied to any class of objects. As an example of this approach, an interactive algorithm has been implemented for convex polyhedr
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
Abstract—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction...
International audienceShape from silhouette methods are extensively used to model dynamic and non-ri...
Shape-from-silhouettes algorithms use either a surface or a volumetric approach. A problem with the ...
Many techniques for reconstructing 3-D shapes from 2-D images use silhouette data. A problem with th...
Many techniques for reconstructing 3-D shapes from 2-D images use silhouette data. A problem with th...
Many techniques for reconstructing 3-D shapes from 2-D images use silhouette data. A problem with th...
International audienceWe present a pipeline to recover precisely the geometry of a convex polyhedral...
International audienceModeling from silhouettes is a popular and useful topic in computer vision. Ma...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
This paper presents a novel volumetric reconstruction technique that combines shape-from-silhouette ...
We introduce the concept of relative volume constraints in order to account for insufficient informa...
We introduce the concept of relative volume constraints in order to account for insufficient informa...
International audienceModeling from silhouettes is a popular and useful topic in computer vision. Ma...
3D reconstruction of real world objects is becoming more and more popular among computer graphics an...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
Abstract—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction...
International audienceShape from silhouette methods are extensively used to model dynamic and non-ri...
Shape-from-silhouettes algorithms use either a surface or a volumetric approach. A problem with the ...
Many techniques for reconstructing 3-D shapes from 2-D images use silhouette data. A problem with th...
Many techniques for reconstructing 3-D shapes from 2-D images use silhouette data. A problem with th...
Many techniques for reconstructing 3-D shapes from 2-D images use silhouette data. A problem with th...
International audienceWe present a pipeline to recover precisely the geometry of a convex polyhedral...
International audienceModeling from silhouettes is a popular and useful topic in computer vision. Ma...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
This paper presents a novel volumetric reconstruction technique that combines shape-from-silhouette ...
We introduce the concept of relative volume constraints in order to account for insufficient informa...
We introduce the concept of relative volume constraints in order to account for insufficient informa...
International audienceModeling from silhouettes is a popular and useful topic in computer vision. Ma...
3D reconstruction of real world objects is becoming more and more popular among computer graphics an...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
Abstract—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction...
International audienceShape from silhouette methods are extensively used to model dynamic and non-ri...