This chapter discusses how the new field of ‘media architecture’ is able to transgress traditional hierarchies between surface and structure and between scenography and tectonics to create new urban textures and spaces through the integration of media technology, media content and built architecture in a field where previously the sheer surface of the façade operated. The authors rally against the current and all-pervasive allopoietic reality of the media façade that consistently produces something different to itself, and instead for the development and implementation of self-creating and autopoietic systems of media architectures that produce and act contextually, interactively and out of themselves. It is shown that the traditional media...