Towards the end of the Fifties film director Morton Heilig, universally known as the Father of Virtual Reality, presented the world with a prototype named Sensorama.Today, after nearly 70 years, that dream may be about to come true: thanks to technological progress, which has finally met the standards of Heilig's brainchild, and to the huge financial investments made by the gaming industry, virtually anyone will have the opportunity to live a life-like, and at the same time unconventional, full-sensory experience.However, far beyond the Entertainment industry, the potential applications of Virtual Reality could branch off in several areas of interest; in particular, it could have a significant impact on the field of Education.While a large ...
Virtual realities are in essence immersive. There’s a strict relationship between virtual environmen...
I serious game stanno diventando un nuovo modo interattivo per riscoprire virtualmente antiche civil...
Virtual Reality for Handicap Project nasce con l’obiettivo di approfondire e valutare le potenzialit...
Towards the end of the Fifties film director Morton Heilig, universally known as the Father of Virtu...
The question of virtual reality first reached attention in Italy in 1990 with the Mondi Virtuali (Vi...
Il contributo illustra un percorso di conoscenza e comunicazione dell’oggetto fisico, sia esso il pr...
L’articolo riporta e commenta un’esperienza laboratoriale di Italiano L2, basata sull’utilizzo della...
For years now, the need for renewal of higher education has been discussed at a national and interna...
La ricerca propone di analizzare metodologie trasversali relative all’acquisizione delle nuove tecno...
Advertised by a metaverse spot, AR and VR are presented as immersive technologies capab...
Questo articolo esplora le potenzialità epistemologiche della Mixed Reality (MR) ed il valore cultur...
VR technologies occupy a peculiar position in the contemporary media landscape. Periodically, they s...
The revolution of digital technologies in the past has focused attention mainly on the technical pow...
Robotica, realtà aumentata, mondi virtuali, per supportare lo sviluppo cognitivo, gli apprendimenti,...
Il progetto Vi.Re.H. (Virtual Reality for Handicap) si è proposto di approfondire la conoscenza e va...
Virtual realities are in essence immersive. There’s a strict relationship between virtual environmen...
I serious game stanno diventando un nuovo modo interattivo per riscoprire virtualmente antiche civil...
Virtual Reality for Handicap Project nasce con l’obiettivo di approfondire e valutare le potenzialit...
Towards the end of the Fifties film director Morton Heilig, universally known as the Father of Virtu...
The question of virtual reality first reached attention in Italy in 1990 with the Mondi Virtuali (Vi...
Il contributo illustra un percorso di conoscenza e comunicazione dell’oggetto fisico, sia esso il pr...
L’articolo riporta e commenta un’esperienza laboratoriale di Italiano L2, basata sull’utilizzo della...
For years now, the need for renewal of higher education has been discussed at a national and interna...
La ricerca propone di analizzare metodologie trasversali relative all’acquisizione delle nuove tecno...
Advertised by a metaverse spot, AR and VR are presented as immersive technologies capab...
Questo articolo esplora le potenzialità epistemologiche della Mixed Reality (MR) ed il valore cultur...
VR technologies occupy a peculiar position in the contemporary media landscape. Periodically, they s...
The revolution of digital technologies in the past has focused attention mainly on the technical pow...
Robotica, realtà aumentata, mondi virtuali, per supportare lo sviluppo cognitivo, gli apprendimenti,...
Il progetto Vi.Re.H. (Virtual Reality for Handicap) si è proposto di approfondire la conoscenza e va...
Virtual realities are in essence immersive. There’s a strict relationship between virtual environmen...
I serious game stanno diventando un nuovo modo interattivo per riscoprire virtualmente antiche civil...
Virtual Reality for Handicap Project nasce con l’obiettivo di approfondire e valutare le potenzialit...