none4siParametric curved shape surface schemes interpolating vertices and normals of a given triangular mesh with arbitrary topology are widely used in computer graphics for gaming and real-time rendering due to their ability to effectively represent any surface of arbitrary genus. In this context, continuous curved shape surface schemes using only the information related to the triangle corresponding to the patch under construction, emerged as attractive solutions responding to the requirements of resource-limited hardware environments. In this paper we provide a unifying comparison of the local parametric C0 curved shape schemes we are aware of, based on a reformulation of their original constructions in terms of polynomial Bézier triangl...
open3noIn CAGD the design of a surface that interpolates an arbitrary quadrilateral mesh is definite...
In CAGD the design of a surface that interpolates an arbitrary quadrilateral mesh is definitely a ch...
Independent interpolation of local surface patches and local normal patches is an efficient way for ...
Parametric curved shape surface schemes interpolating vertices and normals of a given triangular mes...
Parametric curved shape surface schemes interpolating vertices and normals of a given triangular mes...
Since the end of the 1980’s, parametric interpolation of points and normals over triangular meshes h...
Since the end of the 1980’s, parametric interpolation of points and normals over triangular meshes h...
Since the end of the 1980\u2019s, parametric interpolation of points and normals over triangular mes...
Interpolation of triangular meshes is a subject of great interest in many computer graphics related ...
Interpolation of triangular meshes is a subject of great interest in many computer graphics related ...
Interpolation of triangular meshes is a subject of great interest in many computer graphics related ...
Un problème récurrent en informatique graphique est la reconstruction d'objets à partir de nuages de...
none4siParametric schemes based on Bézier triangles interpolating vertices and normals of a given tr...
In CAGD the design of a surface that interpolates an arbitrary quadrilateral mesh or a curve network...
In CAGD the design of a surface that interpolates an arbitrary quadrilateral mesh is definitely a ch...
open3noIn CAGD the design of a surface that interpolates an arbitrary quadrilateral mesh is definite...
In CAGD the design of a surface that interpolates an arbitrary quadrilateral mesh is definitely a ch...
Independent interpolation of local surface patches and local normal patches is an efficient way for ...
Parametric curved shape surface schemes interpolating vertices and normals of a given triangular mes...
Parametric curved shape surface schemes interpolating vertices and normals of a given triangular mes...
Since the end of the 1980’s, parametric interpolation of points and normals over triangular meshes h...
Since the end of the 1980’s, parametric interpolation of points and normals over triangular meshes h...
Since the end of the 1980\u2019s, parametric interpolation of points and normals over triangular mes...
Interpolation of triangular meshes is a subject of great interest in many computer graphics related ...
Interpolation of triangular meshes is a subject of great interest in many computer graphics related ...
Interpolation of triangular meshes is a subject of great interest in many computer graphics related ...
Un problème récurrent en informatique graphique est la reconstruction d'objets à partir de nuages de...
none4siParametric schemes based on Bézier triangles interpolating vertices and normals of a given tr...
In CAGD the design of a surface that interpolates an arbitrary quadrilateral mesh or a curve network...
In CAGD the design of a surface that interpolates an arbitrary quadrilateral mesh is definitely a ch...
open3noIn CAGD the design of a surface that interpolates an arbitrary quadrilateral mesh is definite...
In CAGD the design of a surface that interpolates an arbitrary quadrilateral mesh is definitely a ch...
Independent interpolation of local surface patches and local normal patches is an efficient way for ...