Graph transduction is a popular class of semi-supervised learning techniques, which aims to estimate a classification function defined over a graph of labeled and unlabeled data points. The general idea is to propagate the provided label information to unlabeled nodes in a consistent way. In contrast to the traditional view, in which the process of label propagation is defined as a graph Laplacian regularization, here we propose a radically different perspective that is based on game-theoretic notions. Within our framework, the transduction problem is formulated in terms of a non-cooperative multi-player game where any equilibrium of the proposed game corresponds to a consistent labeling of the data. An attractive feature of our formulation...
Motivated by the observation that network-based methods for the automatic prediction of protein func...
Recent studies have shown that graph-based approaches are effective for semi-supervised learning. Th...
In this dissertation, we explore two fundamental sets of inference problems arising in machine learn...
Graph transduction is a popular class of semi-supervised learning techniques, which aims to estimate...
Abstract. Graph transduction is a popular class of semi-supervised learning tech-niques, which aims ...
Graph transduction is a popular class of semi-supervised learning techniques which aims to estimate ...
Unsupervised domain adaptation (UDA) amounts to assigning class labels to the unlabeled instances of...
Unsupervised domain adaptation (UDA) amounts to assigning class labels to the unlabeled instances of...
A graph labeling on a graph G is a mapping from the vertex set or the edge set to a set of labels L ...
Graph embedding aims to encode nodes/edges into low-dimensional continuous features, and has become ...
A general game player is an agent capable of taking as input a description of a game's rules in...
A major impediment to the application of deep learning to real-world problems is the scarcity of lab...
A major impediment to the application of deep learning to real-world problems is the scarcity of lab...
Winning Strategies of graph-interpretable games can be obtained by using \u22Kernels\u22 of underlyi...
We propose the study of many new variants of two-person graph labeling games. Hardly anything has be...
Motivated by the observation that network-based methods for the automatic prediction of protein func...
Recent studies have shown that graph-based approaches are effective for semi-supervised learning. Th...
In this dissertation, we explore two fundamental sets of inference problems arising in machine learn...
Graph transduction is a popular class of semi-supervised learning techniques, which aims to estimate...
Abstract. Graph transduction is a popular class of semi-supervised learning tech-niques, which aims ...
Graph transduction is a popular class of semi-supervised learning techniques which aims to estimate ...
Unsupervised domain adaptation (UDA) amounts to assigning class labels to the unlabeled instances of...
Unsupervised domain adaptation (UDA) amounts to assigning class labels to the unlabeled instances of...
A graph labeling on a graph G is a mapping from the vertex set or the edge set to a set of labels L ...
Graph embedding aims to encode nodes/edges into low-dimensional continuous features, and has become ...
A general game player is an agent capable of taking as input a description of a game's rules in...
A major impediment to the application of deep learning to real-world problems is the scarcity of lab...
A major impediment to the application of deep learning to real-world problems is the scarcity of lab...
Winning Strategies of graph-interpretable games can be obtained by using \u22Kernels\u22 of underlyi...
We propose the study of many new variants of two-person graph labeling games. Hardly anything has be...
Motivated by the observation that network-based methods for the automatic prediction of protein func...
Recent studies have shown that graph-based approaches are effective for semi-supervised learning. Th...
In this dissertation, we explore two fundamental sets of inference problems arising in machine learn...