A laboratory experiment where human subjects play a repeated public goods game with high-powered punishment technology (50:1). Results on three attributes are similar to lower-powered punishment settings (e.g., 3:1): Subjects contribute almost 100 % to the public good, punishment rates are low (under 10 % of maximum), and punishment is directed more toward low contributors. In contrast to lower-powered punishment settings, however, subjects earn less money than they would have in the same setting without punishment. These results contribute to the debate about the origins and maintenance of cooperation
1995) on three related issues in linear public goods experiments: (1) conditional co-operation; (2) ...
A number of studies have shown that peer punishment can sustain cooperation in public good games. Th...
In this experimental study we analyze one individual and three collective punishment rules in a publ...
A laboratory experiment designed to investigate the role of relative performance-based payoffs on co...
We report data from public goods games showing that privately-implemented punishment reduces coopera...
Assuming rationality of profit maximising agents, various economic models made specific and testable...
Humans often cooperate, voluntarily paying an individual cost to supply a benefit to others. Public ...
Challenges addressed in global politics, such as climate change, maritime piracy and fighting highly...
Abstract we experimentally investigate whether third-party punishment is more effective than second-...
Punishments and rewards are effective means for establishing cooperation in social dilemmas. We comp...
In this experimental study we analyse three collective and one individual punishment rule in a publi...
Punishments and rewards are effective means for establishing cooperation in social dilemmas. We comp...
Costly punishment can facilitate cooperation in public-goods games, as human subjects will incur cos...
This data set contains the results of a laboratory experiment within the framework of Public Good Ga...
While peer punishment has been shown to increase group cooperation, there is open debate on how coop...
1995) on three related issues in linear public goods experiments: (1) conditional co-operation; (2) ...
A number of studies have shown that peer punishment can sustain cooperation in public good games. Th...
In this experimental study we analyze one individual and three collective punishment rules in a publ...
A laboratory experiment designed to investigate the role of relative performance-based payoffs on co...
We report data from public goods games showing that privately-implemented punishment reduces coopera...
Assuming rationality of profit maximising agents, various economic models made specific and testable...
Humans often cooperate, voluntarily paying an individual cost to supply a benefit to others. Public ...
Challenges addressed in global politics, such as climate change, maritime piracy and fighting highly...
Abstract we experimentally investigate whether third-party punishment is more effective than second-...
Punishments and rewards are effective means for establishing cooperation in social dilemmas. We comp...
In this experimental study we analyse three collective and one individual punishment rule in a publi...
Punishments and rewards are effective means for establishing cooperation in social dilemmas. We comp...
Costly punishment can facilitate cooperation in public-goods games, as human subjects will incur cos...
This data set contains the results of a laboratory experiment within the framework of Public Good Ga...
While peer punishment has been shown to increase group cooperation, there is open debate on how coop...
1995) on three related issues in linear public goods experiments: (1) conditional co-operation; (2) ...
A number of studies have shown that peer punishment can sustain cooperation in public good games. Th...
In this experimental study we analyze one individual and three collective punishment rules in a publ...