The haptic sensations one feels when interacting with physical objects create a rich and varied impression of the objects, allowing one to gather information about texture, shape, compressibility, and other physical characteristics. The human sense of touch excels at sensing and interpreting these haptic cues, even when the object is felt through an intermediary tool instead of directly with a bare finger. Dragging, pressing, and tapping a tool on the object allow you to sense the object\u27s roughness, slipperiness, and hardness as a combination of vibrations and forces. Unfortunately, the richness of these interaction cues is missing from many virtual environments, leading to a less satisfying and less immersive experience than one encoun...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
In comparison with other methods assuming that multi-contacts between tool and object are point or l...
In this article, the data-driven haptic rendering approach presented in our earlier work is assessed...
The haptic sensations one feels when interacting with physical objects create a rich and varied impr...
The haptic sensations one feels when interacting with physical objects create a rich and varied impr...
The haptic sensations one feels when interacting with physical objects create a rich and varied impr...
consists of delivering properties of physical objects through the sense of touch. Owing to the recen...
Haptics is a topic which, in recent years, has gained significant attention from several research fi...
This dissertation presents a series of studies performed on the perceived instability of haptically-...
Haptic texture allows the user to feel the fine surface details of an object. In the absence of hapt...
Current Virtual Reality (VR) environments lack the rich haptic signals that humans experience during...
Visual and haptic rendering pipelines exist concurrently and compete for computing resources while t...
Ultrasonic mid-air haptic feedback enables the tactile exploration of virtual objects in digital env...
This paper presents a quantitative characterization of the instability that a human user often exper...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
In comparison with other methods assuming that multi-contacts between tool and object are point or l...
In this article, the data-driven haptic rendering approach presented in our earlier work is assessed...
The haptic sensations one feels when interacting with physical objects create a rich and varied impr...
The haptic sensations one feels when interacting with physical objects create a rich and varied impr...
The haptic sensations one feels when interacting with physical objects create a rich and varied impr...
consists of delivering properties of physical objects through the sense of touch. Owing to the recen...
Haptics is a topic which, in recent years, has gained significant attention from several research fi...
This dissertation presents a series of studies performed on the perceived instability of haptically-...
Haptic texture allows the user to feel the fine surface details of an object. In the absence of hapt...
Current Virtual Reality (VR) environments lack the rich haptic signals that humans experience during...
Visual and haptic rendering pipelines exist concurrently and compete for computing resources while t...
Ultrasonic mid-air haptic feedback enables the tactile exploration of virtual objects in digital env...
This paper presents a quantitative characterization of the instability that a human user often exper...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
In comparison with other methods assuming that multi-contacts between tool and object are point or l...
In this article, the data-driven haptic rendering approach presented in our earlier work is assessed...