Visual and haptic rendering pipelines exist concurrently and compete for computing resources while the refresh rate of haptic rendering is two orders of magnitude higher than that of visual rendering (1000 Hz vs. 30-50Hz). However, in many cases, 3D visual rendering can be replaced by merely displaying 2D images, thus releasing the resources to image-driven haptic rendering algorithms. These algorithms provide for haptic texture rendering in vicinity of a touch point, but usually require additional information augmented with the image to provide for haptic perception of geometry of the shapes displayed in images. We propose a framework for making tangible images which allows haptic perception of three features: scene geometry, texture and p...
To assist robots in teleoperation tasks, haptic rendering which allows human operators access a virt...
Mid-air haptic technology works by focusing ultrasonic radiation pressures onto the user’s bare hand...
In this paper, we summarize our progress on two interaction techniques (point-based and ray-based) f...
Haptic interaction is typically based on detecting collisions of the haptic interaction point with p...
consists of delivering properties of physical objects through the sense of touch. Owing to the recen...
Abstract In this paper we propose a haptic interaction system that physically represents the underly...
Haptics is a topic which, in recent years, has gained significant attention from several research fi...
The haptic sensations one feels when interacting with physical objects create a rich and varied impr...
The haptic sensations one feels when interacting with physical objects create a rich and varied impr...
In this work, we present a comprehensive approach to haptically render highly-detailed point clouds ...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
Haptic interaction allow user to feel, touch, and manipulate 3D objects in virtual environment. Howe...
New 3D video representations enable new modalities of interaction, such as haptic interaction, with ...
In this research, an image-inspired haptic interaction approach is proposed where the problem of aug...
To assist robots in teleoperation tasks, haptic rendering which allows human operators access a virt...
Mid-air haptic technology works by focusing ultrasonic radiation pressures onto the user’s bare hand...
In this paper, we summarize our progress on two interaction techniques (point-based and ray-based) f...
Haptic interaction is typically based on detecting collisions of the haptic interaction point with p...
consists of delivering properties of physical objects through the sense of touch. Owing to the recen...
Abstract In this paper we propose a haptic interaction system that physically represents the underly...
Haptics is a topic which, in recent years, has gained significant attention from several research fi...
The haptic sensations one feels when interacting with physical objects create a rich and varied impr...
The haptic sensations one feels when interacting with physical objects create a rich and varied impr...
In this work, we present a comprehensive approach to haptically render highly-detailed point clouds ...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
Haptic interaction allow user to feel, touch, and manipulate 3D objects in virtual environment. Howe...
New 3D video representations enable new modalities of interaction, such as haptic interaction, with ...
In this research, an image-inspired haptic interaction approach is proposed where the problem of aug...
To assist robots in teleoperation tasks, haptic rendering which allows human operators access a virt...
Mid-air haptic technology works by focusing ultrasonic radiation pressures onto the user’s bare hand...
In this paper, we summarize our progress on two interaction techniques (point-based and ray-based) f...