We consider linear-quadratic, two-person, zero-sum perfect information differential games, possibly with a linear target set. We show a necessary and sufficient condition for the existence of a saddle point, within a wide class of causal strategies (including, but not restricted to, pure state feedbacks). The main result is that, when they exist, the optimal strategies are pure feedbacks, given by the classical formulas suitably extended, and that existence may be obtained even in the presence of a conjugate point within the time interval, provided it is of a special type that we call even
We study two-player zero-sum differential games of finite duration in a Hilbert space. Following the...
It is well known that the rock-paper-scissors game has no pure saddle point. We show that this holds...
This paper is concerned with a linear quadratic stochastic two-person zero-sum differential game wit...
We give a simpler, easier-to-check, version of the theorem of the paper referred to, i.e., a necessa...
Abstract. The object of this paper is to revisit the results of P. Bernhard (J. Optim. Theory Appl. ...
International audienceAs in optimal control theory, linear quadratic (LQ) differential games (DG) ca...
AbstractThis paper is concerned with optimal parameter selection in differential games. Necessary an...
In this paper we consider the zero-sum, infinite-horizon, linear quadratic differential game. We der...
conjugate point, blow-up time In differential zero-sum two-player games the first player tries to mi...
In this paper the feedback saddle point equilibria of soft-constrained zero-sum linear quadratic dif...
AbstractA sufficiency theorem for optimal feedback strategies in two-person zero-sum differential ga...
A new approach to two-player zero-sum differential games with convex-concave cost function is presen...
Two-person zero-sum differential games, where the notions of strategy and payoff are adaptations of ...
We study two-player zero-sum differential games of finite duration in a Hilbert space. Following the...
This paper is concerned with 2-person zero-sum games in normal form. It is investigated which pairs ...
We study two-player zero-sum differential games of finite duration in a Hilbert space. Following the...
It is well known that the rock-paper-scissors game has no pure saddle point. We show that this holds...
This paper is concerned with a linear quadratic stochastic two-person zero-sum differential game wit...
We give a simpler, easier-to-check, version of the theorem of the paper referred to, i.e., a necessa...
Abstract. The object of this paper is to revisit the results of P. Bernhard (J. Optim. Theory Appl. ...
International audienceAs in optimal control theory, linear quadratic (LQ) differential games (DG) ca...
AbstractThis paper is concerned with optimal parameter selection in differential games. Necessary an...
In this paper we consider the zero-sum, infinite-horizon, linear quadratic differential game. We der...
conjugate point, blow-up time In differential zero-sum two-player games the first player tries to mi...
In this paper the feedback saddle point equilibria of soft-constrained zero-sum linear quadratic dif...
AbstractA sufficiency theorem for optimal feedback strategies in two-person zero-sum differential ga...
A new approach to two-player zero-sum differential games with convex-concave cost function is presen...
Two-person zero-sum differential games, where the notions of strategy and payoff are adaptations of ...
We study two-player zero-sum differential games of finite duration in a Hilbert space. Following the...
This paper is concerned with 2-person zero-sum games in normal form. It is investigated which pairs ...
We study two-player zero-sum differential games of finite duration in a Hilbert space. Following the...
It is well known that the rock-paper-scissors game has no pure saddle point. We show that this holds...
This paper is concerned with a linear quadratic stochastic two-person zero-sum differential game wit...